| Yvng Rock vs Bryan | 209–200 | 51.10% |
| Yvng Rock vs Kazuya | 202–197 | 50.63% |
| Yvng Rock vs Jin | 190–129 | 59.56% |
| Yvng Rock vs Reina | 144–164–1 | 46.75% |
| Yvng Rock vs Hwoarang | 181–125 | 59.15% |
| Yvng Rock vs King | 194–110 | 63.82% |
| Yvng Rock vs Paul | 153–125 | 55.04% |
| Yvng Rock vs Steve | 143–128 | 52.77% |
| Yvng Rock vs Heihachi | 137–133 | 50.74% |
| Yvng Rock vs Lee | 133–113 | 54.07% |
| Yvng Rock vs Lars | 122–122 | 50.00% |
| Yvng Rock vs Lili | 126–110 | 53.39% |
| Yvng Rock vs Devil Jin | 114–121 | 48.51% |
| Yvng Rock vs Law | 129–99 | 56.58% |
| Yvng Rock vs Dragunov | 120–102 | 54.05% |
| Yvng Rock vs Azucena | 114–97 | 54.03% |
| Yvng Rock vs Asuka | 102–105 | 49.28% |
| Yvng Rock vs Jun | 105–97 | 51.98% |
| Yvng Rock vs Raven | 83–103 | 44.62% |
| Yvng Rock vs Lidia | 82–96 | 46.07% |
| Yvng Rock vs Xiaoyu | 98–76 | 56.32% |
| Yvng Rock vs Yoshimitsu | 88–85 | 50.87% |
| Yvng Rock vs Nina | 82–83 | 49.70% |
| Yvng Rock vs Jack-8 | 62–92 | 40.26% |
| Yvng Rock vs Feng | 92–57 | 61.74% |
| Yvng Rock vs Leo | 69–78 | 46.94% |
| Yvng Rock vs Clive | 66–72 | 47.83% |
| Yvng Rock vs Zafina | 74–61 | 54.81% |
| Yvng Rock vs Eddy | 74–56 | 56.92% |
| Yvng Rock vs Alisa | 55–64 | 46.22% |
| Yvng Rock vs Leroy | 58–61 | 48.74% |
| Yvng Rock vs Anna | 49–64 | 43.36% |
| Yvng Rock vs Claudio | 57–54 | 51.35% |
| Yvng Rock vs Armor King | 64–42 | 60.38% |
| Yvng Rock vs Victor | 47–58 | 44.76% |
| Yvng Rock vs Fahkumram | 44–38 | 53.66% |
| Yvng Rock vs Kuma | 43–38 | 53.09% |
| Yvng Rock vs Shaheen | 34–41 | 45.33% |
| Yvng Rock vs Miary Zo | 22–38 | 36.67% |
| Yvng Rock vs Panda | 21–18 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.