| Hotlinedeadops vs Law | 31–39 | 44.29% |
| Hotlinedeadops vs Kazuya | 29–36 | 44.62% |
| Hotlinedeadops vs Steve | 35–28 | 55.56% |
| Hotlinedeadops vs King | 25–36 | 40.98% |
| Hotlinedeadops vs Jin | 24–37 | 39.34% |
| Hotlinedeadops vs Hwoarang | 24–34 | 41.38% |
| Hotlinedeadops vs Reina | 21–26 | 44.68% |
| Hotlinedeadops vs Bryan | 20–25 | 44.44% |
| Hotlinedeadops vs Heihachi | 14–27 | 34.15% |
| Hotlinedeadops vs Clive | 17–20 | 45.95% |
| Hotlinedeadops vs Anna | 21–14 | 60.00% |
| Hotlinedeadops vs Eddy | 17–17 | 50.00% |
| Hotlinedeadops vs Lars | 14–19 | 42.42% |
| Hotlinedeadops vs Azucena | 17–13 | 56.67% |
| Hotlinedeadops vs Asuka | 18–11 | 62.07% |
| Hotlinedeadops vs Jun | 12–16 | 42.86% |
| Hotlinedeadops vs Yoshimitsu | 11–16 | 40.74% |
| Hotlinedeadops vs Lili | 13–12 | 52.00% |
| Hotlinedeadops vs Lee | 16–9 | 64.00% |
| Hotlinedeadops vs Alisa | 14–9 | 60.87% |
| Hotlinedeadops vs Xiaoyu | 12–10 | 54.55% |
| Hotlinedeadops vs Paul | 11–9 | 55.00% |
| Hotlinedeadops vs Victor | 8–12 | 40.00% |
| Hotlinedeadops vs Nina | 9–9 | 50.00% |
| Hotlinedeadops vs Dragunov | 9–7 | 56.25% |
| Hotlinedeadops vs Jack-8 | 11–4 | 73.33% |
| Hotlinedeadops vs Leroy | 11–3 | 78.57% |
| Hotlinedeadops vs Raven | 7–5 | 58.33% |
| Hotlinedeadops vs Feng | 4–7 | 36.36% |
| Hotlinedeadops vs Kuma | 7–4 | 63.64% |
| Hotlinedeadops vs Zafina | 7–3 | 70.00% |
| Hotlinedeadops vs Devil Jin | 6–2 | 75.00% |
| Hotlinedeadops vs Leo | 2–6 | 25.00% |
| Hotlinedeadops vs Lidia | 7–0 | 100.00% |
| Hotlinedeadops vs Claudio | 3–3 | 50.00% |
| Hotlinedeadops vs Shaheen | 4–2 | 66.67% |
| Hotlinedeadops vs Fahkumram | 3–2 | 60.00% |
| Hotlinedeadops vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.