| std::enable_if vs Reina | 12–10 | 54.55% |
| std::enable_if vs King | 7–9 | 43.75% |
| std::enable_if vs Law | 12–3 | 80.00% |
| std::enable_if vs Victor | 6–9 | 40.00% |
| std::enable_if vs Steve | 7–7 | 50.00% |
| std::enable_if vs Dragunov | 3–11 | 21.43% |
| std::enable_if vs Kazuya | 6–7 | 46.15% |
| std::enable_if vs Jun | 3–9 | 25.00% |
| std::enable_if vs Jin | 1–9 | 10.00% |
| std::enable_if vs Lars | 0–9 | 0.00% |
| std::enable_if vs Hwoarang | 3–5 | 37.50% |
| std::enable_if vs Azucena | 0–8 | 0.00% |
| std::enable_if vs Xiaoyu | 3–4 | 42.86% |
| std::enable_if vs Devil Jin | 4–3 | 57.14% |
| std::enable_if vs Asuka | 2–4 | 33.33% |
| std::enable_if vs Lee | 2–4 | 33.33% |
| std::enable_if vs Eddy | 0–6 | 0.00% |
| std::enable_if vs Yoshimitsu | 1–4 | 20.00% |
| std::enable_if vs Jack-8 | 1–4 | 20.00% |
| std::enable_if vs Bryan | 2–2 | 50.00% |
| std::enable_if vs Feng | 2–2 | 50.00% |
| std::enable_if vs Nina | 1–3 | 25.00% |
| std::enable_if vs Kuma | 0–4 | 0.00% |
| std::enable_if vs Alisa | 0–3 | 0.00% |
| std::enable_if vs Paul | 1–1 | 50.00% |
| std::enable_if vs Claudio | 0–2 | 0.00% |
| std::enable_if vs Shaheen | 0–2 | 0.00% |
| std::enable_if vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.