| WinnieStPopo vs Kazuya | 95–59 | 61.69% |
| WinnieStPopo vs Jin | 76–70 | 52.05% |
| WinnieStPopo vs King | 70–67 | 51.09% |
| WinnieStPopo vs Dragunov | 69–54 | 56.10% |
| WinnieStPopo vs Bryan | 44–51 | 46.32% |
| WinnieStPopo vs Paul | 44–39 | 53.01% |
| WinnieStPopo vs Feng | 38–34 | 52.78% |
| WinnieStPopo vs Lili | 35–35 | 50.00% |
| WinnieStPopo vs Law | 27–39 | 40.91% |
| WinnieStPopo vs Hwoarang | 32–31–1 | 50.79% |
| WinnieStPopo vs Steve | 33–31 | 51.56% |
| WinnieStPopo vs Reina | 30–30 | 50.00% |
| WinnieStPopo vs Yoshimitsu | 29–26 | 52.73% |
| WinnieStPopo vs Asuka | 32–23 | 58.18% |
| WinnieStPopo vs Alisa | 20–29 | 40.82% |
| WinnieStPopo vs Nina | 26–20 | 56.52% |
| WinnieStPopo vs Lee | 24–14 | 63.16% |
| WinnieStPopo vs Devil Jin | 11–23 | 32.35% |
| WinnieStPopo vs Victor | 21–13 | 61.76% |
| WinnieStPopo vs Leo | 14–18 | 43.75% |
| WinnieStPopo vs Azucena | 16–16 | 50.00% |
| WinnieStPopo vs Lars | 15–15 | 50.00% |
| WinnieStPopo vs Leroy | 15–14 | 51.72% |
| WinnieStPopo vs Claudio | 4–15 | 21.05% |
| WinnieStPopo vs Jun | 8–10 | 44.44% |
| WinnieStPopo vs Armor King | 11–7 | 61.11% |
| WinnieStPopo vs Zafina | 10–7 | 58.82% |
| WinnieStPopo vs Eddy | 6–10 | 37.50% |
| WinnieStPopo vs Xiaoyu | 8–7 | 53.33% |
| WinnieStPopo vs Panda | 8–6 | 57.14% |
| WinnieStPopo vs Shaheen | 5–7 | 41.67% |
| WinnieStPopo vs Raven | 5–7 | 41.67% |
| WinnieStPopo vs Heihachi | 6–5 | 54.55% |
| WinnieStPopo vs Fahkumram | 5–6 | 45.45% |
| WinnieStPopo vs Kuma | 2–7 | 22.22% |
| WinnieStPopo vs Lidia | 6–3 | 66.67% |
| WinnieStPopo vs Jack-8 | 5–2 | 71.43% |
| WinnieStPopo vs Anna | 2–2 | 50.00% |
| WinnieStPopo vs Miary Zo | 2–1 | 66.67% |
| WinnieStPopo vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.