| HollowKenshin vs Jin | 16–13 | 55.17% |
| HollowKenshin vs Hwoarang | 14–6 | 70.00% |
| HollowKenshin vs Dragunov | 9–10 | 47.37% |
| HollowKenshin vs Steve | 15–2 | 88.24% |
| HollowKenshin vs Lili | 7–6 | 53.85% |
| HollowKenshin vs King | 3–9 | 25.00% |
| HollowKenshin vs Heihachi | 4–8 | 33.33% |
| HollowKenshin vs Miary Zo | 8–4 | 66.67% |
| HollowKenshin vs Kazuya | 6–5 | 54.55% |
| HollowKenshin vs Claudio | 5–5 | 50.00% |
| HollowKenshin vs Reina | 6–3 | 66.67% |
| HollowKenshin vs Fahkumram | 3–6 | 33.33% |
| HollowKenshin vs Victor | 6–2 | 75.00% |
| HollowKenshin vs Eddy | 2–6 | 25.00% |
| HollowKenshin vs Law | 4–3 | 57.14% |
| HollowKenshin vs Yoshimitsu | 4–3 | 57.14% |
| HollowKenshin vs Devil Jin | 4–3 | 57.14% |
| HollowKenshin vs Nina | 4–3 | 57.14% |
| HollowKenshin vs Leroy | 5–2 | 71.43% |
| HollowKenshin vs Feng | 2–3 | 40.00% |
| HollowKenshin vs Alisa | 4–1 | 80.00% |
| HollowKenshin vs Azucena | 4–1 | 80.00% |
| HollowKenshin vs Clive | 4–1 | 80.00% |
| HollowKenshin vs Armor King | 1–4 | 20.00% |
| HollowKenshin vs Bryan | 2–2 | 50.00% |
| HollowKenshin vs Lars | 2–2 | 50.00% |
| HollowKenshin vs Lidia | 2–2 | 50.00% |
| HollowKenshin vs Paul | 0–3 | 0.00% |
| HollowKenshin vs Jack-8 | 2–1 | 66.67% |
| HollowKenshin vs Leo | 1–2 | 33.33% |
| HollowKenshin vs Lee | 1–2 | 33.33% |
| HollowKenshin vs Jun | 2–1 | 66.67% |
| HollowKenshin vs Anna | 2–1 | 66.67% |
| HollowKenshin vs Asuka | 0–2 | 0.00% |
| HollowKenshin vs Panda | 2–0 | 100.00% |
| HollowKenshin vs Zafina | 1–1 | 50.00% |
| HollowKenshin vs Xiaoyu | 0–1 | 0.00% |
| HollowKenshin vs Shaheen | 0–1 | 0.00% |
| HollowKenshin vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.