Name history
| 키보드풍신류 | |
| 콤보욕심이가득한사람 | |
| 수비에 약합니다 | |
| 콤보는 낭만있게 | |
| 데빌진비둘기구구구구구구구구구 | |
| 낭만콤보좋아합니다 | |
| 캐릭맘에안들면한판만함 | |
| 레제는그카페에갈려고했어레제는 | |
| 쉬지않고 버튼 누르기 | |
| 오른쪽 상완골 탈구 환자 | |
| 오른쪽 상완골 탈구 | |
| 내일은도발왕 | |
| 김씨네막내아들 |
| 키보드풍신류 vs Kazuya | 61–31 | 66.30% |
| 키보드풍신류 vs Paul | 41–38 | 51.90% |
| 키보드풍신류 vs Reina | 53–25 | 67.95% |
| 키보드풍신류 vs Jin | 38–25 | 60.32% |
| 키보드풍신류 vs Asuka | 30–30 | 50.00% |
| 키보드풍신류 vs King | 35–24 | 59.32% |
| 키보드풍신류 vs Dragunov | 36–23 | 61.02% |
| 키보드풍신류 vs Clive | 23–31 | 42.59% |
| 키보드풍신류 vs Lili | 29–21 | 58.00% |
| 키보드풍신류 vs Bryan | 26–21 | 55.32% |
| 키보드풍신류 vs Hwoarang | 28–18 | 60.87% |
| 키보드풍신류 vs Victor | 31–15 | 67.39% |
| 키보드풍신류 vs Jun | 29–16 | 64.44% |
| 키보드풍신류 vs Steve | 24–18 | 57.14% |
| 키보드풍신류 vs Armor King | 32–10 | 76.19% |
| 키보드풍신류 vs Heihachi | 16–25 | 39.02% |
| 키보드풍신류 vs Lee | 16–15 | 51.61% |
| 키보드풍신류 vs Devil Jin | 12–16 | 42.86% |
| 키보드풍신류 vs Yoshimitsu | 14–13 | 51.85% |
| 키보드풍신류 vs Claudio | 19–8 | 70.37% |
| 키보드풍신류 vs Azucena | 17–9 | 65.38% |
| 키보드풍신류 vs Miary Zo | 12–14 | 46.15% |
| 키보드풍신류 vs Law | 11–13 | 45.83% |
| 키보드풍신류 vs Alisa | 18–6 | 75.00% |
| 키보드풍신류 vs Feng | 13–10 | 56.52% |
| 키보드풍신류 vs Nina | 11–12 | 47.83% |
| 키보드풍신류 vs Jack-8 | 5–15 | 25.00% |
| 키보드풍신류 vs Lars | 8–10 | 44.44% |
| 키보드풍신류 vs Anna | 9–8 | 52.94% |
| 키보드풍신류 vs Leroy | 9–7 | 56.25% |
| 키보드풍신류 vs Fahkumram | 6–7 | 46.15% |
| 키보드풍신류 vs Lidia | 6–6 | 50.00% |
| 키보드풍신류 vs Leo | 8–3 | 72.73% |
| 키보드풍신류 vs Raven | 5–6 | 45.45% |
| 키보드풍신류 vs Kuma | 10–0 | 100.00% |
| 키보드풍신류 vs Zafina | 8–1 | 88.89% |
| 키보드풍신류 vs Xiaoyu | 6–2 | 75.00% |
| 키보드풍신류 vs Shaheen | 5–3 | 62.50% |
| 키보드풍신류 vs Panda | 3–3 | 50.00% |
| 키보드풍신류 vs Eddy | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.