| BoMaymoon vs Hwoarang | 4–5 | 44.44% |
| BoMaymoon vs Asuka | 4–5 | 44.44% |
| BoMaymoon vs Lars | 5–2 | 71.43% |
| BoMaymoon vs Law | 6–0 | 100.00% |
| BoMaymoon vs Bryan | 5–0 | 100.00% |
| BoMaymoon vs Lili | 2–3 | 40.00% |
| BoMaymoon vs Reina | 4–1 | 80.00% |
| BoMaymoon vs Azucena | 2–2 | 50.00% |
| BoMaymoon vs Jin | 1–2 | 33.33% |
| BoMaymoon vs Panda | 2–1 | 66.67% |
| BoMaymoon vs King | 2–0 | 100.00% |
| BoMaymoon vs Yoshimitsu | 0–2 | 0.00% |
| BoMaymoon vs Kazuya | 2–0 | 100.00% |
| BoMaymoon vs Jun | 2–0 | 100.00% |
| BoMaymoon vs Clive | 2–0 | 100.00% |
| BoMaymoon vs Armor King | 2–0 | 100.00% |
| BoMaymoon vs Devil Jin | 1–0 | 100.00% |
| BoMaymoon vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.