| Saiyajym vs Jin | 461–379 | 54.88% |
| Saiyajym vs Kazuya | 404–421 | 48.97% |
| Saiyajym vs Bryan | 350–354 | 49.72% |
| Saiyajym vs Hwoarang | 306–299 | 50.58% |
| Saiyajym vs Reina | 342–249 | 57.87% |
| Saiyajym vs King | 267–288 | 48.11% |
| Saiyajym vs Law | 260–281 | 48.06% |
| Saiyajym vs Yoshimitsu | 228–234 | 49.35% |
| Saiyajym vs Dragunov | 212–244 | 46.49% |
| Saiyajym vs Devil Jin | 213–236 | 47.44% |
| Saiyajym vs Paul | 228–207 | 52.41% |
| Saiyajym vs Steve | 216–215 | 50.12% |
| Saiyajym vs Heihachi | 209–187 | 52.78% |
| Saiyajym vs Lee | 187–201 | 48.20% |
| Saiyajym vs Lili | 209–169 | 55.29% |
| Saiyajym vs Lars | 128–175 | 42.24% |
| Saiyajym vs Asuka | 125–177 | 41.39% |
| Saiyajym vs Jun | 143–144 | 49.83% |
| Saiyajym vs Xiaoyu | 129–142 | 47.60% |
| Saiyajym vs Eddy | 129–136 | 48.68% |
| Saiyajym vs Jack-8 | 123–137 | 47.31% |
| Saiyajym vs Feng | 110–136 | 44.72% |
| Saiyajym vs Azucena | 125–112 | 52.74% |
| Saiyajym vs Alisa | 97–131 | 42.54% |
| Saiyajym vs Nina | 107–112 | 48.86% |
| Saiyajym vs Raven | 95–114 | 45.45% |
| Saiyajym vs Victor | 93–114 | 44.93% |
| Saiyajym vs Lidia | 75–85 | 46.88% |
| Saiyajym vs Leo | 66–93 | 41.51% |
| Saiyajym vs Leroy | 66–90 | 42.31% |
| Saiyajym vs Clive | 67–82 | 44.97% |
| Saiyajym vs Zafina | 34–90 | 27.42% |
| Saiyajym vs Claudio | 51–70 | 42.15% |
| Saiyajym vs Armor King | 40–71 | 36.04% |
| Saiyajym vs Fahkumram | 51–48 | 51.52% |
| Saiyajym vs Shaheen | 39–59 | 39.80% |
| Saiyajym vs Anna | 56–41 | 57.73% |
| Saiyajym vs Kuma | 28–55 | 33.73% |
| Saiyajym vs Panda | 23–35 | 39.66% |
| Saiyajym vs Miary Zo | 23–24 | 48.94% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.