| FengsShoulder vs King | 23–25 | 47.92% |
| FengsShoulder vs Kazuya | 25–13 | 65.79% |
| FengsShoulder vs Reina | 18–15 | 54.55% |
| FengsShoulder vs Hwoarang | 19–11 | 63.33% |
| FengsShoulder vs Jin | 19–10 | 65.52% |
| FengsShoulder vs Eddy | 16–9 | 64.00% |
| FengsShoulder vs Law | 16–8 | 66.67% |
| FengsShoulder vs Steve | 9–14 | 39.13% |
| FengsShoulder vs Feng | 14–8 | 63.64% |
| FengsShoulder vs Leo | 15–5 | 75.00% |
| FengsShoulder vs Dragunov | 12–7 | 63.16% |
| FengsShoulder vs Bryan | 11–7 | 61.11% |
| FengsShoulder vs Jun | 12–5 | 70.59% |
| FengsShoulder vs Miary Zo | 16–1 | 94.12% |
| FengsShoulder vs Paul | 12–4 | 75.00% |
| FengsShoulder vs Lee | 11–5 | 68.75% |
| FengsShoulder vs Lidia | 9–6 | 60.00% |
| FengsShoulder vs Heihachi | 12–3 | 80.00% |
| FengsShoulder vs Lili | 9–5 | 64.29% |
| FengsShoulder vs Fahkumram | 12–2 | 85.71% |
| FengsShoulder vs Yoshimitsu | 8–5 | 61.54% |
| FengsShoulder vs Victor | 9–4 | 69.23% |
| FengsShoulder vs Xiaoyu | 9–3 | 75.00% |
| FengsShoulder vs Armor King | 2–9 | 18.18% |
| FengsShoulder vs Lars | 5–5 | 50.00% |
| FengsShoulder vs Azucena | 7–3 | 70.00% |
| FengsShoulder vs Alisa | 5–3 | 62.50% |
| FengsShoulder vs Leroy | 5–3 | 62.50% |
| FengsShoulder vs Raven | 4–4 | 50.00% |
| FengsShoulder vs Jack-8 | 5–0 | 100.00% |
| FengsShoulder vs Asuka | 2–3 | 40.00% |
| FengsShoulder vs Shaheen | 3–1 | 75.00% |
| FengsShoulder vs Nina | 2–2 | 50.00% |
| FengsShoulder vs Kuma | 3–1 | 75.00% |
| FengsShoulder vs Panda | 4–0 | 100.00% |
| FengsShoulder vs Zafina | 2–2 | 50.00% |
| FengsShoulder vs Clive | 2–2 | 50.00% |
| FengsShoulder vs Claudio | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.