| Shoxliker vs Kazuya | 304–224 | 57.58% |
| Shoxliker vs Bryan | 254–229 | 52.59% |
| Shoxliker vs Hwoarang | 201–253–1 | 44.27% |
| Shoxliker vs Dragunov | 220–201 | 52.26% |
| Shoxliker vs Reina | 209–210 | 49.88% |
| Shoxliker vs Jin | 216–193 | 52.81% |
| Shoxliker vs King | 191–190 | 50.13% |
| Shoxliker vs Heihachi | 170–196 | 46.45% |
| Shoxliker vs Paul | 174–157 | 52.57% |
| Shoxliker vs Steve | 152–161 | 48.56% |
| Shoxliker vs Devil Jin | 160–148 | 51.95% |
| Shoxliker vs Yoshimitsu | 131–143 | 47.81% |
| Shoxliker vs Lili | 122–146 | 45.52% |
| Shoxliker vs Law | 114–123 | 48.10% |
| Shoxliker vs Lee | 110–112 | 49.55% |
| Shoxliker vs Asuka | 81–107 | 43.09% |
| Shoxliker vs Jun | 92–85 | 51.98% |
| Shoxliker vs Lars | 72–100 | 41.86% |
| Shoxliker vs Feng | 94–74–1 | 55.95% |
| Shoxliker vs Azucena | 91–77 | 54.17% |
| Shoxliker vs Alisa | 72–91 | 44.17% |
| Shoxliker vs Xiaoyu | 91–68 | 57.23% |
| Shoxliker vs Armor King | 68–90 | 43.04% |
| Shoxliker vs Eddy | 68–88 | 43.59% |
| Shoxliker vs Nina | 63–91 | 40.91% |
| Shoxliker vs Lidia | 59–93 | 38.82% |
| Shoxliker vs Fahkumram | 70–81 | 46.36% |
| Shoxliker vs Clive | 80–69 | 53.69% |
| Shoxliker vs Victor | 75–62 | 54.74% |
| Shoxliker vs Leo | 52–83 | 38.52% |
| Shoxliker vs Leroy | 66–61 | 51.97% |
| Shoxliker vs Jack-8 | 38–80 | 32.20% |
| Shoxliker vs Anna | 51–56 | 47.66% |
| Shoxliker vs Claudio | 48–58 | 45.28% |
| Shoxliker vs Raven | 35–61 | 36.46% |
| Shoxliker vs Shaheen | 40–39 | 50.63% |
| Shoxliker vs Zafina | 21–41 | 33.87% |
| Shoxliker vs Kuma | 22–33 | 40.00% |
| Shoxliker vs Miary Zo | 17–17 | 50.00% |
| Shoxliker vs Panda | 9–12 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.