| Airdash_Kevin vs Reina | 15–21 | 41.67% |
| Airdash_Kevin vs King | 16–17 | 48.48% |
| Airdash_Kevin vs Jin | 8–20 | 28.57% |
| Airdash_Kevin vs Azucena | 10–16 | 38.46% |
| Airdash_Kevin vs Eddy | 6–20 | 23.08% |
| Airdash_Kevin vs Yoshimitsu | 12–12 | 50.00% |
| Airdash_Kevin vs Hwoarang | 14–9 | 60.87% |
| Airdash_Kevin vs Lili | 14–8 | 63.64% |
| Airdash_Kevin vs Dragunov | 6–13 | 31.58% |
| Airdash_Kevin vs Victor | 3–16 | 15.79% |
| Airdash_Kevin vs Paul | 5–13 | 27.78% |
| Airdash_Kevin vs Law | 5–13 | 27.78% |
| Airdash_Kevin vs Lars | 6–9 | 40.00% |
| Airdash_Kevin vs Leroy | 7–8 | 46.67% |
| Airdash_Kevin vs Clive | 7–7 | 50.00% |
| Airdash_Kevin vs Bryan | 0–13 | 0.00% |
| Airdash_Kevin vs Kazuya | 2–9 | 18.18% |
| Airdash_Kevin vs Steve | 2–8 | 20.00% |
| Airdash_Kevin vs Asuka | 4–6 | 40.00% |
| Airdash_Kevin vs Leo | 6–3 | 66.67% |
| Airdash_Kevin vs Alisa | 4–5 | 44.44% |
| Airdash_Kevin vs Jun | 1–7 | 12.50% |
| Airdash_Kevin vs Nina | 5–2 | 71.43% |
| Airdash_Kevin vs Lee | 2–4 | 33.33% |
| Airdash_Kevin vs Xiaoyu | 2–3 | 40.00% |
| Airdash_Kevin vs Claudio | 2–3 | 40.00% |
| Airdash_Kevin vs Heihachi | 3–2 | 60.00% |
| Airdash_Kevin vs Armor King | 2–3 | 40.00% |
| Airdash_Kevin vs Devil Jin | 0–4 | 0.00% |
| Airdash_Kevin vs Feng | 2–1 | 66.67% |
| Airdash_Kevin vs Shaheen | 2–1 | 66.67% |
| Airdash_Kevin vs Lidia | 0–3 | 0.00% |
| Airdash_Kevin vs Miary Zo | 2–1 | 66.67% |
| Airdash_Kevin vs Kuma | 2–0 | 100.00% |
| Airdash_Kevin vs Fahkumram | 2–0 | 100.00% |
| Airdash_Kevin vs Jack-8 | 0–1 | 0.00% |
| Airdash_Kevin vs Zafina | 1–0 | 100.00% |
| Airdash_Kevin vs Raven | 1–0 | 100.00% |
| Airdash_Kevin vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.