| SorryImLame vs King | 66–67 | 49.62% |
| SorryImLame vs Kazuya | 49–66 | 42.61% |
| SorryImLame vs Jin | 63–47 | 57.27% |
| SorryImLame vs Reina | 55–47 | 53.92% |
| SorryImLame vs Bryan | 55–43–1 | 56.12% |
| SorryImLame vs Yoshimitsu | 52–46 | 53.06% |
| SorryImLame vs Hwoarang | 56–34 | 62.22% |
| SorryImLame vs Steve | 39–40 | 49.37% |
| SorryImLame vs Dragunov | 41–38 | 51.90% |
| SorryImLame vs Paul | 34–35 | 49.28% |
| SorryImLame vs Lili | 29–38 | 43.28% |
| SorryImLame vs Lee | 32–32 | 50.00% |
| SorryImLame vs Jun | 37–27 | 57.81% |
| SorryImLame vs Lars | 34–28 | 54.84% |
| SorryImLame vs Eddy | 20–37 | 35.09% |
| SorryImLame vs Law | 26–30 | 46.43% |
| SorryImLame vs Azucena | 33–22 | 60.00% |
| SorryImLame vs Heihachi | 25–30 | 45.45% |
| SorryImLame vs Asuka | 35–15 | 70.00% |
| SorryImLame vs Xiaoyu | 16–32 | 33.33% |
| SorryImLame vs Feng | 24–21 | 53.33% |
| SorryImLame vs Victor | 16–26 | 38.10% |
| SorryImLame vs Devil Jin | 22–19 | 53.66% |
| SorryImLame vs Raven | 22–18 | 55.00% |
| SorryImLame vs Armor King | 18–19 | 48.65% |
| SorryImLame vs Fahkumram | 16–20 | 44.44% |
| SorryImLame vs Lidia | 19–16 | 54.29% |
| SorryImLame vs Leo | 14–20 | 41.18% |
| SorryImLame vs Nina | 20–10 | 66.67% |
| SorryImLame vs Jack-8 | 16–11 | 59.26% |
| SorryImLame vs Alisa | 9–17 | 34.62% |
| SorryImLame vs Kuma | 12–13–1 | 48.00% |
| SorryImLame vs Leroy | 18–6 | 75.00% |
| SorryImLame vs Anna | 7–16 | 30.43% |
| SorryImLame vs Claudio | 6–11 | 35.29% |
| SorryImLame vs Shaheen | 8–6 | 57.14% |
| SorryImLame vs Miary Zo | 8–1 | 88.89% |
| SorryImLame vs Zafina | 4–4 | 50.00% |
| SorryImLame vs Panda | 2–5 | 28.57% |
| SorryImLame vs Clive | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.