Name history
| Flankumram | |
| OhLawdHe_Goonin | |
| OhLawdHe_Comin | |
| OhLawdHeGoonin | |
| Saucy_Flan |
| Flankumram vs Kazuya | 74–92 | 44.58% |
| Flankumram vs Bryan | 92–66 | 58.23% |
| Flankumram vs King | 73–77 | 48.67% |
| Flankumram vs Steve | 63–84 | 42.86% |
| Flankumram vs Law | 62–78 | 44.29% |
| Flankumram vs Jin | 71–67 | 51.45% |
| Flankumram vs Hwoarang | 59–74 | 44.36% |
| Flankumram vs Reina | 64–62 | 50.79% |
| Flankumram vs Lili | 67–46 | 59.29% |
| Flankumram vs Dragunov | 51–48 | 51.52% |
| Flankumram vs Heihachi | 47–48 | 49.47% |
| Flankumram vs Fahkumram | 46–47 | 49.46% |
| Flankumram vs Paul | 40–49 | 44.94% |
| Flankumram vs Lee | 37–51 | 42.05% |
| Flankumram vs Jun | 47–40 | 54.02% |
| Flankumram vs Feng | 36–46 | 43.90% |
| Flankumram vs Yoshimitsu | 42–36 | 53.85% |
| Flankumram vs Devil Jin | 28–45 | 38.36% |
| Flankumram vs Lars | 36–35 | 50.70% |
| Flankumram vs Victor | 42–29 | 59.15% |
| Flankumram vs Eddy | 30–40 | 42.86% |
| Flankumram vs Xiaoyu | 32–37 | 46.38% |
| Flankumram vs Asuka | 37–32 | 53.62% |
| Flankumram vs Azucena | 35–33 | 51.47% |
| Flankumram vs Lidia | 31–37 | 45.59% |
| Flankumram vs Nina | 23–25 | 47.92% |
| Flankumram vs Leo | 23–24 | 48.94% |
| Flankumram vs Zafina | 25–22 | 53.19% |
| Flankumram vs Raven | 22–22 | 50.00% |
| Flankumram vs Alisa | 19–20 | 48.72% |
| Flankumram vs Leroy | 12–23 | 34.29% |
| Flankumram vs Jack-8 | 20–12 | 62.50% |
| Flankumram vs Claudio | 14–14 | 50.00% |
| Flankumram vs Shaheen | 13–15 | 46.43% |
| Flankumram vs Clive | 12–15 | 44.44% |
| Flankumram vs Kuma | 8–15 | 34.78% |
| Flankumram vs Armor King | 7–6 | 53.85% |
| Flankumram vs Anna | 3–8 | 27.27% |
| Flankumram vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.