| Ignite Mishima vs King | 72–72 | 50.00% |
| Ignite Mishima vs Bryan | 48–64 | 42.86% |
| Ignite Mishima vs Kazuya | 54–57 | 48.65% |
| Ignite Mishima vs Jin | 40–59 | 40.40% |
| Ignite Mishima vs Steve | 45–48 | 48.39% |
| Ignite Mishima vs Dragunov | 37–44 | 45.68% |
| Ignite Mishima vs Heihachi | 39–40 | 49.37% |
| Ignite Mishima vs Law | 20–43 | 31.75% |
| Ignite Mishima vs Hwoarang | 14–39 | 26.42% |
| Ignite Mishima vs Armor King | 19–28 | 40.43% |
| Ignite Mishima vs Reina | 22–24 | 47.83% |
| Ignite Mishima vs Fahkumram | 27–18 | 60.00% |
| Ignite Mishima vs Asuka | 18–22 | 45.00% |
| Ignite Mishima vs Paul | 20–19 | 51.28% |
| Ignite Mishima vs Yoshimitsu | 13–26 | 33.33% |
| Ignite Mishima vs Clive | 11–26 | 29.73% |
| Ignite Mishima vs Victor | 14–18 | 43.75% |
| Ignite Mishima vs Lili | 15–16 | 48.39% |
| Ignite Mishima vs Lidia | 10–21 | 32.26% |
| Ignite Mishima vs Devil Jin | 13–16 | 44.83% |
| Ignite Mishima vs Eddy | 5–21 | 19.23% |
| Ignite Mishima vs Anna | 10–16 | 38.46% |
| Ignite Mishima vs Nina | 13–12 | 52.00% |
| Ignite Mishima vs Jun | 12–13 | 48.00% |
| Ignite Mishima vs Lee | 9–15 | 37.50% |
| Ignite Mishima vs Feng | 9–14 | 39.13% |
| Ignite Mishima vs Azucena | 4–16 | 20.00% |
| Ignite Mishima vs Jack-8 | 8–8 | 50.00% |
| Ignite Mishima vs Lars | 3–12 | 20.00% |
| Ignite Mishima vs Alisa | 6–9 | 40.00% |
| Ignite Mishima vs Xiaoyu | 3–10 | 23.08% |
| Ignite Mishima vs Shaheen | 3–9 | 25.00% |
| Ignite Mishima vs Leo | 3–8 | 27.27% |
| Ignite Mishima vs Claudio | 1–6 | 14.29% |
| Ignite Mishima vs Miary Zo | 5–2 | 71.43% |
| Ignite Mishima vs Kuma | 3–3 | 50.00% |
| Ignite Mishima vs Leroy | 4–2 | 66.67% |
| Ignite Mishima vs Raven | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.