| Sad_Tk_player vs Bryan | 36–24 | 60.00% |
| Sad_Tk_player vs Kazuya | 28–28 | 50.00% |
| Sad_Tk_player vs Hwoarang | 34–13 | 72.34% |
| Sad_Tk_player vs Armor King | 20–26 | 43.48% |
| Sad_Tk_player vs Asuka | 19–16 | 54.29% |
| Sad_Tk_player vs Jin | 21–13 | 61.76% |
| Sad_Tk_player vs Steve | 21–11 | 65.62% |
| Sad_Tk_player vs Lee | 18–10 | 64.29% |
| Sad_Tk_player vs Reina | 12–14 | 46.15% |
| Sad_Tk_player vs Law | 9–15 | 37.50% |
| Sad_Tk_player vs Miary Zo | 8–15 | 34.78% |
| Sad_Tk_player vs Fahkumram | 10–12 | 45.45% |
| Sad_Tk_player vs Paul | 9–12 | 42.86% |
| Sad_Tk_player vs Claudio | 16–5 | 76.19% |
| Sad_Tk_player vs Victor | 11–10 | 52.38% |
| Sad_Tk_player vs Nina | 10–8 | 55.56% |
| Sad_Tk_player vs Lili | 5–12 | 29.41% |
| Sad_Tk_player vs Leroy | 9–8 | 52.94% |
| Sad_Tk_player vs Lars | 11–5 | 68.75% |
| Sad_Tk_player vs Alisa | 5–11 | 31.25% |
| Sad_Tk_player vs King | 2–12 | 14.29% |
| Sad_Tk_player vs Xiaoyu | 8–6 | 57.14% |
| Sad_Tk_player vs Dragunov | 6–8 | 42.86% |
| Sad_Tk_player vs Jun | 3–11 | 21.43% |
| Sad_Tk_player vs Heihachi | 7–7 | 50.00% |
| Sad_Tk_player vs Devil Jin | 4–9 | 30.77% |
| Sad_Tk_player vs Clive | 6–6 | 50.00% |
| Sad_Tk_player vs Jack-8 | 7–4 | 63.64% |
| Sad_Tk_player vs Eddy | 5–6 | 45.45% |
| Sad_Tk_player vs Yoshimitsu | 7–2 | 77.78% |
| Sad_Tk_player vs Azucena | 4–5 | 44.44% |
| Sad_Tk_player vs Feng | 4–3 | 57.14% |
| Sad_Tk_player vs Lidia | 4–3 | 57.14% |
| Sad_Tk_player vs Anna | 2–5 | 28.57% |
| Sad_Tk_player vs Panda | 1–4 | 20.00% |
| Sad_Tk_player vs Raven | 1–4 | 20.00% |
| Sad_Tk_player vs Leo | 3–1 | 75.00% |
| Sad_Tk_player vs Kuma | 1–3 | 25.00% |
| Sad_Tk_player vs Shaheen | 2–1 | 66.67% |
| Sad_Tk_player vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.