| charizard1 vs Armor King | 39–5 | 88.64% |
| charizard1 vs King | 35–8 | 81.40% |
| charizard1 vs Steve | 35–7 | 83.33% |
| charizard1 vs Bryan | 33–8 | 80.49% |
| charizard1 vs Hwoarang | 35–4 | 89.74% |
| charizard1 vs Heihachi | 25–14 | 64.10% |
| charizard1 vs Lee | 24–13 | 64.86% |
| charizard1 vs Kazuya | 31–2 | 93.94% |
| charizard1 vs Law | 25–6 | 80.65% |
| charizard1 vs Fahkumram | 20–11 | 64.52% |
| charizard1 vs Jin | 26–4 | 86.67% |
| charizard1 vs Reina | 17–13 | 56.67% |
| charizard1 vs Lidia | 15–12 | 55.56% |
| charizard1 vs Feng | 18–7 | 72.00% |
| charizard1 vs Dragunov | 20–2 | 90.91% |
| charizard1 vs Azucena | 18–4 | 81.82% |
| charizard1 vs Miary Zo | 11–11 | 50.00% |
| charizard1 vs Nina | 16–4 | 80.00% |
| charizard1 vs Lili | 15–3 | 83.33% |
| charizard1 vs Anna | 17–1 | 94.44% |
| charizard1 vs Yoshimitsu | 11–6 | 64.71% |
| charizard1 vs Leo | 14–2 | 87.50% |
| charizard1 vs Jun | 15–1 | 93.75% |
| charizard1 vs Paul | 13–2 | 86.67% |
| charizard1 vs Alisa | 6–8 | 42.86% |
| charizard1 vs Asuka | 8–5 | 61.54% |
| charizard1 vs Devil Jin | 10–3 | 76.92% |
| charizard1 vs Leroy | 10–3 | 76.92% |
| charizard1 vs Victor | 9–4 | 69.23% |
| charizard1 vs Raven | 10–2 | 83.33% |
| charizard1 vs Clive | 8–4 | 66.67% |
| charizard1 vs Shaheen | 7–1 | 87.50% |
| charizard1 vs Eddy | 6–2 | 75.00% |
| charizard1 vs Lars | 5–2 | 71.43% |
| charizard1 vs Xiaoyu | 6–0 | 100.00% |
| charizard1 vs Jack-8 | 6–0 | 100.00% |
| charizard1 vs Zafina | 2–4 | 33.33% |
| charizard1 vs Claudio | 5–0 | 100.00% |
| charizard1 vs Kuma | 2–1 | 66.67% |
| charizard1 vs Panda | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.