| Homixidegng vs Kazuya | 68–83 | 45.03% |
| Homixidegng vs Jin | 73–67 | 52.14% |
| Homixidegng vs Bryan | 62–67 | 48.06% |
| Homixidegng vs Dragunov | 48–72 | 40.00% |
| Homixidegng vs King | 47–65 | 41.96% |
| Homixidegng vs Reina | 51–47 | 52.04% |
| Homixidegng vs Paul | 42–54 | 43.75% |
| Homixidegng vs Lili | 38–55–1 | 40.86% |
| Homixidegng vs Hwoarang | 44–49 | 47.31% |
| Homixidegng vs Steve | 40–49 | 44.94% |
| Homixidegng vs Clive | 40–47 | 45.98% |
| Homixidegng vs Victor | 42–39 | 51.85% |
| Homixidegng vs Yoshimitsu | 37–40 | 48.05% |
| Homixidegng vs Heihachi | 33–38 | 46.48% |
| Homixidegng vs Asuka | 35–30 | 53.85% |
| Homixidegng vs Armor King | 22–41 | 34.92% |
| Homixidegng vs Law | 29–27 | 51.79% |
| Homixidegng vs Lee | 15–40 | 27.27% |
| Homixidegng vs Devil Jin | 17–30 | 36.17% |
| Homixidegng vs Xiaoyu | 19–26 | 42.22% |
| Homixidegng vs Lars | 19–22 | 46.34% |
| Homixidegng vs Alisa | 18–23 | 43.90% |
| Homixidegng vs Jun | 22–17 | 56.41% |
| Homixidegng vs Eddy | 25–14 | 64.10% |
| Homixidegng vs Raven | 20–18 | 52.63% |
| Homixidegng vs Leo | 13–17–1 | 43.33% |
| Homixidegng vs Nina | 7–24 | 22.58% |
| Homixidegng vs Claudio | 11–19 | 36.67% |
| Homixidegng vs Feng | 9–18 | 33.33% |
| Homixidegng vs Zafina | 11–15 | 42.31% |
| Homixidegng vs Azucena | 14–12 | 53.85% |
| Homixidegng vs Lidia | 10–14 | 41.67% |
| Homixidegng vs Jack-8 | 12–10 | 54.55% |
| Homixidegng vs Kuma | 7–13 | 35.00% |
| Homixidegng vs Leroy | 5–14 | 26.32% |
| Homixidegng vs Shaheen | 4–8 | 33.33% |
| Homixidegng vs Fahkumram | 6–2 | 75.00% |
| Homixidegng vs Anna | 1–5 | 16.67% |
| Homixidegng vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.