Baby Mishima vs Kazuya | 23–9 | 71.88% |
Baby Mishima vs Heihachi | 19–6 | 76.00% |
Baby Mishima vs Jin | 13–6 | 68.42% |
Baby Mishima vs King | 11–7 | 61.11% |
Baby Mishima vs Steve | 12–5 | 70.59% |
Baby Mishima vs Dragunov | 10–7 | 58.82% |
Baby Mishima vs Bryan | 11–3 | 78.57% |
Baby Mishima vs Leo | 3–9 | 25.00% |
Baby Mishima vs Paul | 6–5 | 54.55% |
Baby Mishima vs Lars | 9–2 | 81.82% |
Baby Mishima vs Alisa | 5–6 | 45.45% |
Baby Mishima vs Law | 7–3 | 70.00% |
Baby Mishima vs Yoshimitsu | 4–6 | 40.00% |
Baby Mishima vs Hwoarang | 6–4 | 60.00% |
Baby Mishima vs Devil Jin | 7–3 | 70.00% |
Baby Mishima vs Lee | 5–4 | 55.56% |
Baby Mishima vs Reina | 7–2 | 77.78% |
Baby Mishima vs Azucena | 6–2 | 75.00% |
Baby Mishima vs Raven | 2–6 | 25.00% |
Baby Mishima vs Nina | 5–2 | 71.43% |
Baby Mishima vs Kuma | 3–4 | 42.86% |
Baby Mishima vs Jack-8 | 4–2 | 66.67% |
Baby Mishima vs Jun | 5–1 | 83.33% |
Baby Mishima vs Victor | 4–2 | 66.67% |
Baby Mishima vs Lili | 4–1 | 80.00% |
Baby Mishima vs Shaheen | 1–4 | 20.00% |
Baby Mishima vs Eddy | 2–3 | 40.00% |
Baby Mishima vs Lidia | 0–4 | 0.00% |
Baby Mishima vs Xiaoyu | 3–0 | 100.00% |
Baby Mishima vs Asuka | 2–1 | 66.67% |
Baby Mishima vs Zafina | 2–1 | 66.67% |
Baby Mishima vs Leroy | 2–0 | 100.00% |
Baby Mishima vs Feng | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.