Name history
| 하루종일도할수있어 | |
| 띄우는것도하단도부실한스티브ㅆ | |
| 망겜이잖아한잔해 | |
| 이정빈개패는계정 | |
| 노는게쉬발제일좋아 | |
| 캅오와쌉오와오와 | |
| 라스로살아남기위한몸부림 | |
| 철권처음합니다 | |
| ____ | |
| 모르면맞아야지 | |
| 동해물과백두산이마르고닳도록 | |
| 철권처음해봄 |
| 하루종일도할수있어 vs Paul | 62–81 | 43.36% |
| 하루종일도할수있어 vs Jin | 53–65 | 44.92% |
| 하루종일도할수있어 vs King | 51–57 | 47.22% |
| 하루종일도할수있어 vs Kazuya | 46–55 | 45.54% |
| 하루종일도할수있어 vs Reina | 47–53 | 47.00% |
| 하루종일도할수있어 vs Dragunov | 44–54 | 44.90% |
| 하루종일도할수있어 vs Bryan | 42–55 | 43.30% |
| 하루종일도할수있어 vs Lidia | 51–35 | 59.30% |
| 하루종일도할수있어 vs Hwoarang | 41–41 | 50.00% |
| 하루종일도할수있어 vs Lili | 38–40 | 48.72% |
| 하루종일도할수있어 vs Asuka | 31–37 | 45.59% |
| 하루종일도할수있어 vs Jun | 32–33 | 49.23% |
| 하루종일도할수있어 vs Steve | 27–32 | 45.76% |
| 하루종일도할수있어 vs Devil Jin | 22–37 | 37.29% |
| 하루종일도할수있어 vs Victor | 31–27 | 53.45% |
| 하루종일도할수있어 vs Law | 16–31 | 34.04% |
| 하루종일도할수있어 vs Azucena | 19–24 | 44.19% |
| 하루종일도할수있어 vs Yoshimitsu | 16–26 | 38.10% |
| 하루종일도할수있어 vs Alisa | 16–24 | 40.00% |
| 하루종일도할수있어 vs Leo | 16–21 | 43.24% |
| 하루종일도할수있어 vs Jack-8 | 11–25 | 30.56% |
| 하루종일도할수있어 vs Claudio | 16–20 | 44.44% |
| 하루종일도할수있어 vs Feng | 13–21 | 38.24% |
| 하루종일도할수있어 vs Nina | 12–20 | 37.50% |
| 하루종일도할수있어 vs Eddy | 9–20 | 31.03% |
| 하루종일도할수있어 vs Xiaoyu | 8–20 | 28.57% |
| 하루종일도할수있어 vs Leroy | 13–14 | 48.15% |
| 하루종일도할수있어 vs Lee | 10–16 | 38.46% |
| 하루종일도할수있어 vs Kuma | 8–17 | 32.00% |
| 하루종일도할수있어 vs Lars | 9–15 | 37.50% |
| 하루종일도할수있어 vs Shaheen | 8–14 | 36.36% |
| 하루종일도할수있어 vs Raven | 7–8 | 46.67% |
| 하루종일도할수있어 vs Zafina | 5–3 | 62.50% |
| 하루종일도할수있어 vs Heihachi | 1–2 | 33.33% |
| 하루종일도할수있어 vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.