| GottGilgamesch vs Jin | 77–92 | 45.56% |
| GottGilgamesch vs King | 78–83 | 48.45% |
| GottGilgamesch vs Hwoarang | 68–90 | 43.04% |
| GottGilgamesch vs Clive | 74–79 | 48.37% |
| GottGilgamesch vs Bryan | 63–65 | 49.22% |
| GottGilgamesch vs Kazuya | 70–57 | 55.12% |
| GottGilgamesch vs Law | 61–64 | 48.80% |
| GottGilgamesch vs Heihachi | 50–69 | 42.02% |
| GottGilgamesch vs Yoshimitsu | 41–49 | 45.56% |
| GottGilgamesch vs Paul | 39–50 | 43.82% |
| GottGilgamesch vs Steve | 47–36 | 56.63% |
| GottGilgamesch vs Lili | 56–25 | 69.14% |
| GottGilgamesch vs Feng | 41–37 | 52.56% |
| GottGilgamesch vs Alisa | 37–36 | 50.68% |
| GottGilgamesch vs Eddy | 39–34 | 53.42% |
| GottGilgamesch vs Devil Jin | 36–34 | 51.43% |
| GottGilgamesch vs Reina | 36–33 | 52.17% |
| GottGilgamesch vs Lars | 35–33 | 51.47% |
| GottGilgamesch vs Nina | 36–31 | 53.73% |
| GottGilgamesch vs Dragunov | 35–26 | 57.38% |
| GottGilgamesch vs Lee | 28–33 | 45.90% |
| GottGilgamesch vs Victor | 35–22 | 61.40% |
| GottGilgamesch vs Jun | 28–22 | 56.00% |
| GottGilgamesch vs Asuka | 23–24 | 48.94% |
| GottGilgamesch vs Azucena | 28–19 | 59.57% |
| GottGilgamesch vs Xiaoyu | 17–29 | 36.96% |
| GottGilgamesch vs Leroy | 23–22 | 51.11% |
| GottGilgamesch vs Zafina | 16–19 | 45.71% |
| GottGilgamesch vs Leo | 15–17 | 46.88% |
| GottGilgamesch vs Claudio | 15–15 | 50.00% |
| GottGilgamesch vs Raven | 15–15 | 50.00% |
| GottGilgamesch vs Jack-8 | 14–8 | 63.64% |
| GottGilgamesch vs Kuma | 13–7 | 65.00% |
| GottGilgamesch vs Panda | 9–5 | 64.29% |
| GottGilgamesch vs Shaheen | 5–8 | 38.46% |
| GottGilgamesch vs Lidia | 5–6 | 45.45% |
| GottGilgamesch vs Anna | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.