| IDropCombos vs Kazuya | 262–201 | 56.59% |
| IDropCombos vs Jin | 177–204 | 46.46% |
| IDropCombos vs King | 175–200 | 46.67% |
| IDropCombos vs Bryan | 169–200 | 45.80% |
| IDropCombos vs Reina | 165–136 | 54.82% |
| IDropCombos vs Steve | 139–147 | 48.60% |
| IDropCombos vs Heihachi | 150–116 | 56.39% |
| IDropCombos vs Paul | 120–122 | 49.59% |
| IDropCombos vs Lee | 114–124 | 47.90% |
| IDropCombos vs Clive | 111–118 | 48.47% |
| IDropCombos vs Law | 101–122 | 45.29% |
| IDropCombos vs Hwoarang | 88–130 | 40.37% |
| IDropCombos vs Azucena | 100–112 | 47.17% |
| IDropCombos vs Dragunov | 103–105 | 49.52% |
| IDropCombos vs Yoshimitsu | 80–101 | 44.20% |
| IDropCombos vs Asuka | 79–101 | 43.89% |
| IDropCombos vs Devil Jin | 87–86 | 50.29% |
| IDropCombos vs Lili | 90–83 | 52.02% |
| IDropCombos vs Jun | 89–82 | 52.05% |
| IDropCombos vs Lars | 80–87 | 47.90% |
| IDropCombos vs Feng | 80–70 | 53.33% |
| IDropCombos vs Nina | 59–91 | 39.33% |
| IDropCombos vs Eddy | 87–63 | 58.00% |
| IDropCombos vs Victor | 60–67 | 47.24% |
| IDropCombos vs Leo | 50–75 | 40.00% |
| IDropCombos vs Armor King | 63–54 | 53.85% |
| IDropCombos vs Xiaoyu | 46–67 | 40.71% |
| IDropCombos vs Leroy | 53–56 | 48.62% |
| IDropCombos vs Lidia | 50–55 | 47.62% |
| IDropCombos vs Fahkumram | 43–51 | 45.74% |
| IDropCombos vs Claudio | 42–51 | 45.16% |
| IDropCombos vs Raven | 42–51 | 45.16% |
| IDropCombos vs Alisa | 40–39 | 50.63% |
| IDropCombos vs Shaheen | 31–42 | 42.47% |
| IDropCombos vs Jack-8 | 29–43 | 40.28% |
| IDropCombos vs Zafina | 30–30 | 50.00% |
| IDropCombos vs Anna | 30–29 | 50.85% |
| IDropCombos vs Kuma | 24–28 | 46.15% |
| IDropCombos vs Panda | 12–13 | 48.00% |
| IDropCombos vs Miary Zo | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.