| REAZYNOBU vs Jin | 79–53 | 59.85% |
| REAZYNOBU vs Kazuya | 58–32 | 64.44% |
| REAZYNOBU vs King | 51–35 | 59.30% |
| REAZYNOBU vs Hwoarang | 63–15 | 80.77% |
| REAZYNOBU vs Law | 41–25 | 62.12% |
| REAZYNOBU vs Dragunov | 33–29 | 53.23% |
| REAZYNOBU vs Steve | 45–16 | 73.77% |
| REAZYNOBU vs Paul | 33–20 | 62.26% |
| REAZYNOBU vs Jun | 31–21 | 59.62% |
| REAZYNOBU vs Bryan | 33–16 | 67.35% |
| REAZYNOBU vs Reina | 21–23 | 47.73% |
| REAZYNOBU vs Devil Jin | 24–18 | 57.14% |
| REAZYNOBU vs Lili | 24–18 | 57.14% |
| REAZYNOBU vs Lee | 23–17 | 57.50% |
| REAZYNOBU vs Yoshimitsu | 27–12 | 69.23% |
| REAZYNOBU vs Xiaoyu | 23–16 | 58.97% |
| REAZYNOBU vs Lars | 21–16 | 56.76% |
| REAZYNOBU vs Alisa | 24–13 | 64.86% |
| REAZYNOBU vs Raven | 28–6 | 82.35% |
| REAZYNOBU vs Azucena | 15–18 | 45.45% |
| REAZYNOBU vs Eddy | 19–11 | 63.33% |
| REAZYNOBU vs Feng | 13–16 | 44.83% |
| REAZYNOBU vs Nina | 18–11 | 62.07% |
| REAZYNOBU vs Victor | 12–15 | 44.44% |
| REAZYNOBU vs Jack-8 | 16–10 | 61.54% |
| REAZYNOBU vs Claudio | 10–16 | 38.46% |
| REAZYNOBU vs Leroy | 12–13 | 48.00% |
| REAZYNOBU vs Asuka | 16–7 | 69.57% |
| REAZYNOBU vs Leo | 12–8 | 60.00% |
| REAZYNOBU vs Zafina | 8–11 | 42.11% |
| REAZYNOBU vs Anna | 12–7 | 63.16% |
| REAZYNOBU vs Heihachi | 8–7 | 53.33% |
| REAZYNOBU vs Clive | 9–6 | 60.00% |
| REAZYNOBU vs Shaheen | 7–5 | 58.33% |
| REAZYNOBU vs Fahkumram | 4–5 | 44.44% |
| REAZYNOBU vs Kuma | 3–4 | 42.86% |
| REAZYNOBU vs Lidia | 2–2 | 50.00% |
| REAZYNOBU vs Miary Zo | 1–2 | 33.33% |
| REAZYNOBU vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.