| Charuru vs Steve | 6–2 | 75.00% |
| Charuru vs Yoshimitsu | 4–0 | 100.00% |
| Charuru vs Asuka | 4–0 | 100.00% |
| Charuru vs Clive | 3–1 | 75.00% |
| Charuru vs Armor King | 3–1 | 75.00% |
| Charuru vs Hwoarang | 2–1 | 66.67% |
| Charuru vs Jin | 3–0 | 100.00% |
| Charuru vs Bryan | 0–3 | 0.00% |
| Charuru vs Lili | 2–1 | 66.67% |
| Charuru vs Victor | 2–1 | 66.67% |
| Charuru vs Paul | 0–2 | 0.00% |
| Charuru vs Xiaoyu | 2–0 | 100.00% |
| Charuru vs Kazuya | 2–0 | 100.00% |
| Charuru vs Dragunov | 2–0 | 100.00% |
| Charuru vs Jun | 2–0 | 100.00% |
| Charuru vs Raven | 2–0 | 100.00% |
| Charuru vs Heihachi | 2–0 | 100.00% |
| Charuru vs Law | 1–0 | 100.00% |
| Charuru vs Devil Jin | 1–0 | 100.00% |
| Charuru vs Feng | 0–1 | 0.00% |
| Charuru vs Lee | 1–0 | 100.00% |
| Charuru vs Eddy | 1–0 | 100.00% |
| Charuru vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.