| Texisntfunny vs Reina | 99–65 | 60.37% |
| Texisntfunny vs Kazuya | 66–92 | 41.77% |
| Texisntfunny vs Bryan | 68–57 | 54.40% |
| Texisntfunny vs King | 57–66 | 46.34% |
| Texisntfunny vs Clive | 62–57 | 52.10% |
| Texisntfunny vs Steve | 55–59 | 48.25% |
| Texisntfunny vs Jin | 47–58 | 44.76% |
| Texisntfunny vs Hwoarang | 40–47 | 45.98% |
| Texisntfunny vs Dragunov | 43–44 | 49.43% |
| Texisntfunny vs Paul | 38–39 | 49.35% |
| Texisntfunny vs Heihachi | 28–46 | 37.84% |
| Texisntfunny vs Law | 30–38 | 44.12% |
| Texisntfunny vs Lee | 32–33 | 49.23% |
| Texisntfunny vs Lidia | 34–31 | 52.31% |
| Texisntfunny vs Nina | 27–26 | 50.94% |
| Texisntfunny vs Azucena | 32–21 | 60.38% |
| Texisntfunny vs Jun | 24–28 | 46.15% |
| Texisntfunny vs Lili | 21–30 | 41.18% |
| Texisntfunny vs Yoshimitsu | 21–29 | 42.00% |
| Texisntfunny vs Victor | 25–21 | 54.35% |
| Texisntfunny vs Eddy | 18–28 | 39.13% |
| Texisntfunny vs Asuka | 18–26 | 40.91% |
| Texisntfunny vs Leroy | 24–20 | 54.55% |
| Texisntfunny vs Leo | 27–14 | 65.85% |
| Texisntfunny vs Devil Jin | 9–30 | 23.08% |
| Texisntfunny vs Lars | 19–17 | 52.78% |
| Texisntfunny vs Xiaoyu | 22–13 | 62.86% |
| Texisntfunny vs Jack-8 | 12–22 | 35.29% |
| Texisntfunny vs Anna | 13–15 | 46.43% |
| Texisntfunny vs Claudio | 10–16 | 38.46% |
| Texisntfunny vs Alisa | 7–18 | 28.00% |
| Texisntfunny vs Feng | 8–16 | 33.33% |
| Texisntfunny vs Fahkumram | 8–16 | 33.33% |
| Texisntfunny vs Raven | 10–12 | 45.45% |
| Texisntfunny vs Armor King | 10–12 | 45.45% |
| Texisntfunny vs Shaheen | 7–11 | 38.89% |
| Texisntfunny vs Kuma | 9–9 | 50.00% |
| Texisntfunny vs Miary Zo | 13–5 | 72.22% |
| Texisntfunny vs Zafina | 5–10 | 33.33% |
| Texisntfunny vs Panda | 4–8 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.