| startlobby vs Steve | 99–77 | 56.25% |
| startlobby vs Kazuya | 66–92 | 41.77% |
| startlobby vs Bryan | 61–69 | 46.92% |
| startlobby vs Jin | 56–70 | 44.44% |
| startlobby vs Heihachi | 54–64 | 45.76% |
| startlobby vs Law | 62–46 | 57.41% |
| startlobby vs King | 48–54–1 | 47.06% |
| startlobby vs Yoshimitsu | 52–51 | 50.49% |
| startlobby vs Reina | 50–48 | 51.02% |
| startlobby vs Clive | 42–55 | 43.30% |
| startlobby vs Dragunov | 45–44 | 50.56% |
| startlobby vs Lee | 40–45 | 47.06% |
| startlobby vs Paul | 40–41 | 49.38% |
| startlobby vs Azucena | 58–19 | 75.32% |
| startlobby vs Hwoarang | 41–34 | 54.67% |
| startlobby vs Feng | 42–29 | 59.15% |
| startlobby vs Xiaoyu | 28–42 | 40.00% |
| startlobby vs Lars | 34–34 | 50.00% |
| startlobby vs Lili | 23–42 | 35.38% |
| startlobby vs Jun | 29–30 | 49.15% |
| startlobby vs Eddy | 29–28 | 50.88% |
| startlobby vs Leo | 21–32 | 39.62% |
| startlobby vs Victor | 35–15 | 70.00% |
| startlobby vs Devil Jin | 28–19 | 59.57% |
| startlobby vs Asuka | 19–27 | 41.30% |
| startlobby vs Jack-8 | 21–23 | 47.73% |
| startlobby vs Lidia | 21–20–1 | 51.22% |
| startlobby vs Alisa | 14–25 | 35.90% |
| startlobby vs Raven | 21–17 | 55.26% |
| startlobby vs Leroy | 18–16 | 52.94% |
| startlobby vs Nina | 16–16 | 50.00% |
| startlobby vs Claudio | 17–10 | 62.96% |
| startlobby vs Kuma | 8–10 | 44.44% |
| startlobby vs Zafina | 6–8 | 42.86% |
| startlobby vs Fahkumram | 8–6 | 57.14% |
| startlobby vs Shaheen | 4–9 | 30.77% |
| startlobby vs Armor King | 6–4 | 60.00% |
| startlobby vs Anna | 4–2 | 66.67% |
| startlobby vs Miary Zo | 1–2 | 33.33% |
| startlobby vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.