| UnknownGhost vs King | 78–81 | 49.06% |
| UnknownGhost vs Kazuya | 74–73 | 50.34% |
| UnknownGhost vs Reina | 84–63 | 57.14% |
| UnknownGhost vs Steve | 70–63 | 52.63% |
| UnknownGhost vs Jin | 55–77 | 41.67% |
| UnknownGhost vs Law | 60–58 | 50.85% |
| UnknownGhost vs Heihachi | 55–59 | 48.25% |
| UnknownGhost vs Jun | 57–53 | 51.82% |
| UnknownGhost vs Bryan | 36–65 | 35.64% |
| UnknownGhost vs Asuka | 32–53 | 37.65% |
| UnknownGhost vs Lili | 43–42 | 50.59% |
| UnknownGhost vs Hwoarang | 52–32 | 61.90% |
| UnknownGhost vs Dragunov | 36–43 | 45.57% |
| UnknownGhost vs Clive | 37–42 | 46.84% |
| UnknownGhost vs Armor King | 37–41 | 47.44% |
| UnknownGhost vs Lidia | 33–39 | 45.83% |
| UnknownGhost vs Fahkumram | 33–35 | 48.53% |
| UnknownGhost vs Eddy | 41–23 | 64.06% |
| UnknownGhost vs Lars | 28–32 | 46.67% |
| UnknownGhost vs Paul | 28–30 | 48.28% |
| UnknownGhost vs Yoshimitsu | 27–31 | 46.55% |
| UnknownGhost vs Leo | 23–34 | 40.35% |
| UnknownGhost vs Nina | 32–24 | 57.14% |
| UnknownGhost vs Azucena | 18–38 | 32.14% |
| UnknownGhost vs Victor | 30–26 | 53.57% |
| UnknownGhost vs Xiaoyu | 22–29 | 43.14% |
| UnknownGhost vs Anna | 21–30 | 41.18% |
| UnknownGhost vs Lee | 27–20 | 57.45% |
| UnknownGhost vs Leroy | 24–23 | 51.06% |
| UnknownGhost vs Raven | 25–22 | 53.19% |
| UnknownGhost vs Devil Jin | 28–16 | 63.64% |
| UnknownGhost vs Jack-8 | 16–25 | 39.02% |
| UnknownGhost vs Claudio | 17–20 | 45.95% |
| UnknownGhost vs Alisa | 15–19 | 44.12% |
| UnknownGhost vs Kuma | 15–11 | 57.69% |
| UnknownGhost vs Feng | 12–11 | 52.17% |
| UnknownGhost vs Miary Zo | 7–15 | 31.82% |
| UnknownGhost vs Zafina | 9–9 | 50.00% |
| UnknownGhost vs Shaheen | 1–10 | 9.09% |
| UnknownGhost vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.