| inertia vs King | 26–12 | 68.42% |
| inertia vs Law | 18–8 | 69.23% |
| inertia vs Jin | 15–11 | 57.69% |
| inertia vs Heihachi | 17–9 | 65.38% |
| inertia vs Hwoarang | 13–5 | 72.22% |
| inertia vs Reina | 11–7 | 61.11% |
| inertia vs Kazuya | 9–8 | 52.94% |
| inertia vs Clive | 13–4 | 76.47% |
| inertia vs Azucena | 8–6 | 57.14% |
| inertia vs Steve | 10–3 | 76.92% |
| inertia vs Dragunov | 7–6 | 53.85% |
| inertia vs Lars | 8–3 | 72.73% |
| inertia vs Bryan | 5–5 | 50.00% |
| inertia vs Lidia | 4–6 | 40.00% |
| inertia vs Feng | 6–3 | 66.67% |
| inertia vs Paul | 4–4 | 50.00% |
| inertia vs Lili | 6–1–1 | 85.71% |
| inertia vs Asuka | 6–1 | 85.71% |
| inertia vs Jun | 6–0 | 100.00% |
| inertia vs Leo | 3–2 | 60.00% |
| inertia vs Nina | 3–2 | 60.00% |
| inertia vs Kuma | 2–3 | 40.00% |
| inertia vs Raven | 4–1 | 80.00% |
| inertia vs Alisa | 2–2 | 50.00% |
| inertia vs Eddy | 0–4 | 0.00% |
| inertia vs Anna | 4–0 | 100.00% |
| inertia vs Yoshimitsu | 1–2 | 33.33% |
| inertia vs Leroy | 2–1 | 66.67% |
| inertia vs Xiaoyu | 1–1 | 50.00% |
| inertia vs Lee | 2–0 | 100.00% |
| inertia vs Fahkumram | 0–2 | 0.00% |
| inertia vs Jack-8 | 1–0 | 100.00% |
| inertia vs Devil Jin | 0–1 | 0.00% |
| inertia vs Zafina | 1–0 | 100.00% |
| inertia vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.