| GYM | INVEYS vs Jin | 99–68 | 59.28% |
| GYM | INVEYS vs Kazuya | 93–65 | 58.86% |
| GYM | INVEYS vs Heihachi | 92–64 | 58.97% |
| GYM | INVEYS vs Bryan | 77–64 | 54.61% |
| GYM | INVEYS vs King | 74–52 | 58.73% |
| GYM | INVEYS vs Lee | 72–36 | 66.67% |
| GYM | INVEYS vs Hwoarang | 50–46 | 52.08% |
| GYM | INVEYS vs Law | 44–46 | 48.89% |
| GYM | INVEYS vs Reina | 53–36 | 59.55% |
| GYM | INVEYS vs Lili | 40–43 | 48.19% |
| GYM | INVEYS vs Dragunov | 41–39 | 51.25% |
| GYM | INVEYS vs Paul | 35–42 | 45.45% |
| GYM | INVEYS vs Steve | 44–32 | 57.89% |
| GYM | INVEYS vs Devil Jin | 42–33 | 56.00% |
| GYM | INVEYS vs Yoshimitsu | 29–39 | 42.65% |
| GYM | INVEYS vs Lars | 38–30 | 55.88% |
| GYM | INVEYS vs Jun | 35–31 | 53.03% |
| GYM | INVEYS vs Lidia | 37–28 | 56.92% |
| GYM | INVEYS vs Nina | 32–31 | 50.79% |
| GYM | INVEYS vs Alisa | 32–27 | 54.24% |
| GYM | INVEYS vs Azucena | 31–25 | 55.36% |
| GYM | INVEYS vs Claudio | 32–15 | 68.09% |
| GYM | INVEYS vs Asuka | 28–17 | 62.22% |
| GYM | INVEYS vs Victor | 22–23 | 48.89% |
| GYM | INVEYS vs Jack-8 | 17–24 | 41.46% |
| GYM | INVEYS vs Leroy | 20–16 | 55.56% |
| GYM | INVEYS vs Feng | 24–11 | 68.57% |
| GYM | INVEYS vs Clive | 16–19 | 45.71% |
| GYM | INVEYS vs Eddy | 16–18 | 47.06% |
| GYM | INVEYS vs Leo | 17–15 | 53.12% |
| GYM | INVEYS vs Xiaoyu | 13–16 | 44.83% |
| GYM | INVEYS vs Zafina | 13–15 | 46.43% |
| GYM | INVEYS vs Raven | 9–19 | 32.14% |
| GYM | INVEYS vs Shaheen | 10–11 | 47.62% |
| GYM | INVEYS vs Kuma | 8–13 | 38.10% |
| GYM | INVEYS vs Panda | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.