| Blueballs vs Kazuya | 117–112 | 51.09% |
| Blueballs vs King | 101–117 | 46.33% |
| Blueballs vs Steve | 102–90 | 53.12% |
| Blueballs vs Heihachi | 71–92–1 | 43.56% |
| Blueballs vs Jin | 67–93 | 41.88% |
| Blueballs vs Reina | 75–85 | 46.88% |
| Blueballs vs Law | 80–73 | 52.29% |
| Blueballs vs Bryan | 64–77 | 45.39% |
| Blueballs vs Hwoarang | 65–74 | 46.76% |
| Blueballs vs Lili | 45–63 | 41.67% |
| Blueballs vs Dragunov | 40–48 | 45.45% |
| Blueballs vs Jun | 40–43 | 48.19% |
| Blueballs vs Azucena | 37–42 | 46.84% |
| Blueballs vs Asuka | 29–49 | 37.18% |
| Blueballs vs Yoshimitsu | 24–48–1 | 33.33% |
| Blueballs vs Nina | 26–47 | 35.62% |
| Blueballs vs Lars | 30–37 | 44.78% |
| Blueballs vs Eddy | 38–29 | 56.72% |
| Blueballs vs Lidia | 26–41 | 38.81% |
| Blueballs vs Paul | 28–38 | 42.42% |
| Blueballs vs Victor | 34–31 | 52.31% |
| Blueballs vs Jack-8 | 15–42 | 26.32% |
| Blueballs vs Xiaoyu | 17–36 | 32.08% |
| Blueballs vs Lee | 14–39 | 26.42% |
| Blueballs vs Devil Jin | 21–31 | 40.38% |
| Blueballs vs Anna | 18–30 | 37.50% |
| Blueballs vs Fahkumram | 19–26 | 42.22% |
| Blueballs vs Miary Zo | 20–20 | 50.00% |
| Blueballs vs Leo | 15–23 | 39.47% |
| Blueballs vs Leroy | 14–22 | 38.89% |
| Blueballs vs Clive | 11–21 | 34.38% |
| Blueballs vs Armor King | 10–20 | 33.33% |
| Blueballs vs Feng | 12–15 | 44.44% |
| Blueballs vs Raven | 12–14 | 46.15% |
| Blueballs vs Alisa | 12–13 | 48.00% |
| Blueballs vs Claudio | 8–14 | 36.36% |
| Blueballs vs Shaheen | 7–14 | 33.33% |
| Blueballs vs Kuma | 9–11 | 45.00% |
| Blueballs vs Panda | 6–7 | 46.15% |
| Blueballs vs Zafina | 1–7 | 12.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.