| Soulhunter777 vs Jin | 34–34 | 50.00% |
| Soulhunter777 vs King | 24–25 | 48.98% |
| Soulhunter777 vs Law | 24–19 | 55.81% |
| Soulhunter777 vs Kazuya | 25–17 | 59.52% |
| Soulhunter777 vs Hwoarang | 15–18 | 45.45% |
| Soulhunter777 vs Fahkumram | 13–17 | 43.33% |
| Soulhunter777 vs Bryan | 15–13 | 53.57% |
| Soulhunter777 vs Reina | 14–13 | 51.85% |
| Soulhunter777 vs Steve | 16–8 | 66.67% |
| Soulhunter777 vs Heihachi | 14–10 | 58.33% |
| Soulhunter777 vs Paul | 11–9 | 55.00% |
| Soulhunter777 vs Armor King | 9–11 | 45.00% |
| Soulhunter777 vs Azucena | 6–13 | 31.58% |
| Soulhunter777 vs Xiaoyu | 8–8 | 50.00% |
| Soulhunter777 vs Eddy | 9–7 | 56.25% |
| Soulhunter777 vs Lili | 8–6 | 57.14% |
| Soulhunter777 vs Lars | 6–8 | 42.86% |
| Soulhunter777 vs Leroy | 11–3 | 78.57% |
| Soulhunter777 vs Clive | 6–7 | 46.15% |
| Soulhunter777 vs Jun | 6–6 | 50.00% |
| Soulhunter777 vs Yoshimitsu | 6–5 | 54.55% |
| Soulhunter777 vs Jack-8 | 7–4 | 63.64% |
| Soulhunter777 vs Dragunov | 6–5 | 54.55% |
| Soulhunter777 vs Asuka | 5–5 | 50.00% |
| Soulhunter777 vs Feng | 6–4 | 60.00% |
| Soulhunter777 vs Nina | 5–4 | 55.56% |
| Soulhunter777 vs Claudio | 2–6 | 25.00% |
| Soulhunter777 vs Devil Jin | 1–6 | 14.29% |
| Soulhunter777 vs Leo | 2–5 | 28.57% |
| Soulhunter777 vs Miary Zo | 1–6 | 14.29% |
| Soulhunter777 vs Kuma | 3–3 | 50.00% |
| Soulhunter777 vs Alisa | 4–1 | 80.00% |
| Soulhunter777 vs Anna | 2–3 | 40.00% |
| Soulhunter777 vs Victor | 0–4 | 0.00% |
| Soulhunter777 vs Lidia | 2–2 | 50.00% |
| Soulhunter777 vs Shaheen | 0–2 | 0.00% |
| Soulhunter777 vs Lee | 0–2 | 0.00% |
| Soulhunter777 vs Raven | 0–2 | 0.00% |
| Soulhunter777 vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.