| SEALWHOWAIT vs Kazuya | 71–57 | 55.47% |
| SEALWHOWAIT vs Jin | 59–56 | 51.30% |
| SEALWHOWAIT vs King | 50–55 | 47.62% |
| SEALWHOWAIT vs Dragunov | 46–39 | 54.12% |
| SEALWHOWAIT vs Bryan | 31–52 | 37.35% |
| SEALWHOWAIT vs Steve | 39–40 | 49.37% |
| SEALWHOWAIT vs Hwoarang | 42–34 | 55.26% |
| SEALWHOWAIT vs Law | 34–24 | 58.62% |
| SEALWHOWAIT vs Reina | 28–25 | 52.83% |
| SEALWHOWAIT vs Asuka | 28–22 | 56.00% |
| SEALWHOWAIT vs Heihachi | 25–23 | 52.08% |
| SEALWHOWAIT vs Lili | 25–20 | 55.56% |
| SEALWHOWAIT vs Lars | 24–21 | 53.33% |
| SEALWHOWAIT vs Devil Jin | 30–14 | 68.18% |
| SEALWHOWAIT vs Victor | 23–19 | 54.76% |
| SEALWHOWAIT vs Paul | 11–25 | 30.56% |
| SEALWHOWAIT vs Azucena | 20–14 | 58.82% |
| SEALWHOWAIT vs Yoshimitsu | 12–17 | 41.38% |
| SEALWHOWAIT vs Alisa | 15–13 | 53.57% |
| SEALWHOWAIT vs Lee | 14–13 | 51.85% |
| SEALWHOWAIT vs Feng | 12–14 | 46.15% |
| SEALWHOWAIT vs Eddy | 9–16 | 36.00% |
| SEALWHOWAIT vs Leo | 13–10 | 56.52% |
| SEALWHOWAIT vs Clive | 12–11 | 52.17% |
| SEALWHOWAIT vs Xiaoyu | 7–14 | 33.33% |
| SEALWHOWAIT vs Nina | 8–13 | 38.10% |
| SEALWHOWAIT vs Jun | 12–8 | 60.00% |
| SEALWHOWAIT vs Armor King | 7–12 | 36.84% |
| SEALWHOWAIT vs Lidia | 7–10 | 41.18% |
| SEALWHOWAIT vs Anna | 3–14 | 17.65% |
| SEALWHOWAIT vs Leroy | 11–5 | 68.75% |
| SEALWHOWAIT vs Miary Zo | 7–8 | 46.67% |
| SEALWHOWAIT vs Fahkumram | 5–8 | 38.46% |
| SEALWHOWAIT vs Zafina | 6–3 | 66.67% |
| SEALWHOWAIT vs Claudio | 4–4 | 50.00% |
| SEALWHOWAIT vs Shaheen | 2–6 | 25.00% |
| SEALWHOWAIT vs Kuma | 1–7 | 12.50% |
| SEALWHOWAIT vs Raven | 3–4 | 42.86% |
| SEALWHOWAIT vs Jack-8 | 2–4 | 33.33% |
| SEALWHOWAIT vs Panda | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.