| MonoEye vs Reina | 9–18 | 33.33% |
| MonoEye vs Jin | 2–15 | 11.76% |
| MonoEye vs Steve | 6–6 | 50.00% |
| MonoEye vs Kazuya | 0–10 | 0.00% |
| MonoEye vs Law | 3–6 | 33.33% |
| MonoEye vs Asuka | 4–3 | 57.14% |
| MonoEye vs Hwoarang | 2–4 | 33.33% |
| MonoEye vs Devil Jin | 0–6 | 0.00% |
| MonoEye vs Leroy | 2–4 | 33.33% |
| MonoEye vs Paul | 0–5 | 0.00% |
| MonoEye vs Yoshimitsu | 0–5 | 0.00% |
| MonoEye vs Jun | 1–4 | 20.00% |
| MonoEye vs Feng | 0–4 | 0.00% |
| MonoEye vs Lili | 0–4 | 0.00% |
| MonoEye vs King | 0–3 | 0.00% |
| MonoEye vs Xiaoyu | 1–2 | 33.33% |
| MonoEye vs Nina | 0–3 | 0.00% |
| MonoEye vs Dragunov | 2–0 | 100.00% |
| MonoEye vs Lars | 2–0 | 100.00% |
| MonoEye vs Claudio | 0–2 | 0.00% |
| MonoEye vs Azucena | 2–0 | 100.00% |
| MonoEye vs Victor | 0–2 | 0.00% |
| MonoEye vs Eddy | 1–1 | 50.00% |
| MonoEye vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.