| AuntunNDikOlus vs Jin | 44–44 | 50.00% |
| AuntunNDikOlus vs Bryan | 41–40 | 50.62% |
| AuntunNDikOlus vs Lee | 44–33 | 57.14% |
| AuntunNDikOlus vs Reina | 36–30 | 54.55% |
| AuntunNDikOlus vs Kazuya | 34–30 | 53.12% |
| AuntunNDikOlus vs Dragunov | 33–31 | 51.56% |
| AuntunNDikOlus vs Hwoarang | 29–26 | 52.73% |
| AuntunNDikOlus vs King | 25–29 | 46.30% |
| AuntunNDikOlus vs Steve | 23–26 | 46.94% |
| AuntunNDikOlus vs Law | 17–24 | 41.46% |
| AuntunNDikOlus vs Yoshimitsu | 14–25 | 35.90% |
| AuntunNDikOlus vs Devil Jin | 11–25 | 30.56% |
| AuntunNDikOlus vs Jun | 19–17 | 52.78% |
| AuntunNDikOlus vs Paul | 16–18 | 47.06% |
| AuntunNDikOlus vs Jack-8 | 14–19 | 42.42% |
| AuntunNDikOlus vs Azucena | 22–11 | 66.67% |
| AuntunNDikOlus vs Lili | 15–16 | 48.39% |
| AuntunNDikOlus vs Victor | 12–14 | 46.15% |
| AuntunNDikOlus vs Xiaoyu | 10–14 | 41.67% |
| AuntunNDikOlus vs Feng | 13–11 | 54.17% |
| AuntunNDikOlus vs Leo | 12–9 | 57.14% |
| AuntunNDikOlus vs Asuka | 6–14 | 30.00% |
| AuntunNDikOlus vs Lars | 7–11 | 38.89% |
| AuntunNDikOlus vs Alisa | 8–10 | 44.44% |
| AuntunNDikOlus vs Eddy | 4–13 | 23.53% |
| AuntunNDikOlus vs Nina | 5–11 | 31.25% |
| AuntunNDikOlus vs Kuma | 4–10 | 28.57% |
| AuntunNDikOlus vs Heihachi | 1–12 | 7.69% |
| AuntunNDikOlus vs Anna | 5–5 | 50.00% |
| AuntunNDikOlus vs Leroy | 3–5 | 37.50% |
| AuntunNDikOlus vs Zafina | 2–5 | 28.57% |
| AuntunNDikOlus vs Clive | 1–3 | 25.00% |
| AuntunNDikOlus vs Claudio | 1–2 | 33.33% |
| AuntunNDikOlus vs Shaheen | 2–1 | 66.67% |
| AuntunNDikOlus vs Lidia | 0–3 | 0.00% |
| AuntunNDikOlus vs Panda | 0–2 | 0.00% |
| AuntunNDikOlus vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.