| Brandox vs Eddy | 9–3 | 75.00% |
| Brandox vs Paul | 6–3 | 66.67% |
| Brandox vs Steve | 4–3 | 57.14% |
| Brandox vs Law | 6–0 | 100.00% |
| Brandox vs Hwoarang | 5–0 | 100.00% |
| Brandox vs Armor King | 4–0 | 100.00% |
| Brandox vs Yoshimitsu | 3–0 | 100.00% |
| Brandox vs Clive | 2–1 | 66.67% |
| Brandox vs Fahkumram | 2–1 | 66.67% |
| Brandox vs Kazuya | 2–0 | 100.00% |
| Brandox vs Dragunov | 2–0 | 100.00% |
| Brandox vs Lars | 2–0 | 100.00% |
| Brandox vs Claudio | 2–0 | 100.00% |
| Brandox vs Reina | 2–0 | 100.00% |
| Brandox vs Azucena | 2–0 | 100.00% |
| Brandox vs Raven | 2–0 | 100.00% |
| Brandox vs King | 1–0 | 100.00% |
| Brandox vs Jin | 1–0 | 100.00% |
| Brandox vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.