| LION GAMES vs Kazuya | 167–155 | 51.86% |
| LION GAMES vs Bryan | 144–172 | 45.57% |
| LION GAMES vs Reina | 167–133 | 55.67% |
| LION GAMES vs Hwoarang | 119–148 | 44.57% |
| LION GAMES vs Asuka | 148–116 | 56.06% |
| LION GAMES vs Dragunov | 95–168 | 36.12% |
| LION GAMES vs Paul | 122–124 | 49.59% |
| LION GAMES vs Jin | 99–120 | 45.21% |
| LION GAMES vs King | 109–100 | 52.15% |
| LION GAMES vs Steve | 95–104 | 47.74% |
| LION GAMES vs Feng | 73–98 | 42.69% |
| LION GAMES vs Jack-8 | 71–97 | 42.26% |
| LION GAMES vs Yoshimitsu | 86–81 | 51.50% |
| LION GAMES vs Lili | 124–42 | 74.70% |
| LION GAMES vs Jun | 87–73 | 54.37% |
| LION GAMES vs Victor | 65–94 | 40.88% |
| LION GAMES vs Law | 79–76 | 50.97% |
| LION GAMES vs Lee | 77–75 | 50.66% |
| LION GAMES vs Lars | 61–90 | 40.40% |
| LION GAMES vs Nina | 73–77 | 48.67% |
| LION GAMES vs Xiaoyu | 85–64 | 57.05% |
| LION GAMES vs Heihachi | 69–79 | 46.62% |
| LION GAMES vs Azucena | 69–78 | 46.94% |
| LION GAMES vs Devil Jin | 69–72 | 48.94% |
| LION GAMES vs Alisa | 62–73 | 45.93% |
| LION GAMES vs Claudio | 75–60 | 55.56% |
| LION GAMES vs Lidia | 47–71 | 39.83% |
| LION GAMES vs Leo | 57–54 | 51.35% |
| LION GAMES vs Leroy | 46–54 | 46.00% |
| LION GAMES vs Shaheen | 37–60 | 38.14% |
| LION GAMES vs Clive | 38–55 | 40.86% |
| LION GAMES vs Eddy | 41–40 | 50.62% |
| LION GAMES vs Armor King | 31–39 | 44.29% |
| LION GAMES vs Raven | 14–43 | 24.56% |
| LION GAMES vs Fahkumram | 21–34 | 38.18% |
| LION GAMES vs Zafina | 34–19 | 64.15% |
| LION GAMES vs Kuma | 21–31 | 40.38% |
| LION GAMES vs Panda | 11–28 | 28.21% |
| LION GAMES vs Anna | 16–14 | 53.33% |
| LION GAMES vs Miary Zo | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.