| BringElite vs Hwoarang | 7–0 | 100.00% |
| BringElite vs Azucena | 4–0 | 100.00% |
| BringElite vs Law | 3–0 | 100.00% |
| BringElite vs Leroy | 2–1 | 66.67% |
| BringElite vs Reina | 3–0 | 100.00% |
| BringElite vs Heihachi | 1–2 | 33.33% |
| BringElite vs Paul | 2–0 | 100.00% |
| BringElite vs Kazuya | 2–0 | 100.00% |
| BringElite vs Steve | 2–0 | 100.00% |
| BringElite vs Jack-8 | 2–0 | 100.00% |
| BringElite vs Devil Jin | 2–0 | 100.00% |
| BringElite vs Lili | 2–0 | 100.00% |
| BringElite vs Alisa | 0–2 | 0.00% |
| BringElite vs Lidia | 2–0 | 100.00% |
| BringElite vs King | 1–0 | 100.00% |
| BringElite vs Lars | 1–0 | 100.00% |
| BringElite vs Claudio | 1–0 | 100.00% |
| BringElite vs Jun | 0–1 | 0.00% |
| BringElite vs Raven | 1–0 | 100.00% |
| BringElite vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.