| LGD|XCEED vs Kazuya | 216–240–1 | 47.37% |
| LGD|XCEED vs Jin | 217–220 | 49.66% |
| LGD|XCEED vs King | 180–242 | 42.65% |
| LGD|XCEED vs Bryan | 207–211 | 49.52% |
| LGD|XCEED vs Paul | 160–159 | 50.16% |
| LGD|XCEED vs Reina | 168–139 | 54.72% |
| LGD|XCEED vs Steve | 142–154 | 47.97% |
| LGD|XCEED vs Law | 165–111 | 59.78% |
| LGD|XCEED vs Lili | 164–112 | 59.42% |
| LGD|XCEED vs Eddy | 132–118 | 52.80% |
| LGD|XCEED vs Hwoarang | 125–113 | 52.52% |
| LGD|XCEED vs Dragunov | 99–116 | 46.05% |
| LGD|XCEED vs Nina | 105–103 | 50.48% |
| LGD|XCEED vs Asuka | 106–99 | 51.71% |
| LGD|XCEED vs Jun | 93–111 | 45.59% |
| LGD|XCEED vs Lee | 80–114 | 41.24% |
| LGD|XCEED vs Xiaoyu | 94–91 | 50.81% |
| LGD|XCEED vs Azucena | 82–102–1 | 44.57% |
| LGD|XCEED vs Devil Jin | 87–96 | 47.54% |
| LGD|XCEED vs Alisa | 92–78 | 54.12% |
| LGD|XCEED vs Heihachi | 78–92 | 45.88% |
| LGD|XCEED vs Victor | 70–86 | 44.87% |
| LGD|XCEED vs Yoshimitsu | 77–77 | 50.00% |
| LGD|XCEED vs Lars | 63–82 | 43.45% |
| LGD|XCEED vs Jack-8 | 58–85 | 40.56% |
| LGD|XCEED vs Feng | 86–55 | 60.99% |
| LGD|XCEED vs Leroy | 45–60 | 42.86% |
| LGD|XCEED vs Clive | 47–57 | 45.19% |
| LGD|XCEED vs Leo | 50–48 | 51.02% |
| LGD|XCEED vs Claudio | 50–48 | 51.02% |
| LGD|XCEED vs Raven | 48–47 | 50.53% |
| LGD|XCEED vs Zafina | 33–52 | 38.82% |
| LGD|XCEED vs Lidia | 33–48 | 40.74% |
| LGD|XCEED vs Anna | 44–37 | 54.32% |
| LGD|XCEED vs Kuma | 29–33 | 46.77% |
| LGD|XCEED vs Armor King | 27–35 | 43.55% |
| LGD|XCEED vs Shaheen | 23–28 | 45.10% |
| LGD|XCEED vs Fahkumram | 19–31 | 38.00% |
| LGD|XCEED vs Panda | 22–23 | 48.89% |
| LGD|XCEED vs Miary Zo | 11–11 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.