| TRILLUAZXLDYCK vs King | 38–35 | 52.05% |
| TRILLUAZXLDYCK vs Kazuya | 23–43 | 34.85% |
| TRILLUAZXLDYCK vs Hwoarang | 30–34 | 46.88% |
| TRILLUAZXLDYCK vs Bryan | 34–28 | 54.84% |
| TRILLUAZXLDYCK vs Reina | 26–32 | 44.83% |
| TRILLUAZXLDYCK vs Azucena | 22–30 | 42.31% |
| TRILLUAZXLDYCK vs Heihachi | 29–23 | 55.77% |
| TRILLUAZXLDYCK vs Jin | 21–29 | 42.00% |
| TRILLUAZXLDYCK vs Eddy | 26–23 | 53.06% |
| TRILLUAZXLDYCK vs Law | 20–27 | 42.55% |
| TRILLUAZXLDYCK vs Jun | 24–19 | 55.81% |
| TRILLUAZXLDYCK vs Steve | 21–18 | 53.85% |
| TRILLUAZXLDYCK vs Dragunov | 22–11 | 66.67% |
| TRILLUAZXLDYCK vs Paul | 13–19 | 40.62% |
| TRILLUAZXLDYCK vs Lars | 13–19 | 40.62% |
| TRILLUAZXLDYCK vs Lidia | 23–8 | 74.19% |
| TRILLUAZXLDYCK vs Asuka | 11–19 | 36.67% |
| TRILLUAZXLDYCK vs Lili | 15–15 | 50.00% |
| TRILLUAZXLDYCK vs Devil Jin | 12–16 | 42.86% |
| TRILLUAZXLDYCK vs Clive | 14–14 | 50.00% |
| TRILLUAZXLDYCK vs Anna | 19–8 | 70.37% |
| TRILLUAZXLDYCK vs Leroy | 13–13 | 50.00% |
| TRILLUAZXLDYCK vs Lee | 14–11 | 56.00% |
| TRILLUAZXLDYCK vs Victor | 12–13 | 48.00% |
| TRILLUAZXLDYCK vs Yoshimitsu | 10–14 | 41.67% |
| TRILLUAZXLDYCK vs Xiaoyu | 9–11 | 45.00% |
| TRILLUAZXLDYCK vs Claudio | 10–10 | 50.00% |
| TRILLUAZXLDYCK vs Leo | 11–7 | 61.11% |
| TRILLUAZXLDYCK vs Raven | 8–10 | 44.44% |
| TRILLUAZXLDYCK vs Feng | 4–13 | 23.53% |
| TRILLUAZXLDYCK vs Nina | 10–5 | 66.67% |
| TRILLUAZXLDYCK vs Alisa | 8–2 | 80.00% |
| TRILLUAZXLDYCK vs Jack-8 | 2–7 | 22.22% |
| TRILLUAZXLDYCK vs Kuma | 4–5 | 44.44% |
| TRILLUAZXLDYCK vs Shaheen | 2–5 | 28.57% |
| TRILLUAZXLDYCK vs Zafina | 3–4 | 42.86% |
| TRILLUAZXLDYCK vs Fahkumram | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.