Name history
| Musashi618 | |
| SabiAims | |
| MarrBeMashin | |
| SabiTsunami YT | |
| SabiTsunami TTv | |
| SabiTsunami | |
| RamaruStyle | |
| Sabisosu | |
| SabiVsGame | |
| Musashi | |
| TKP | Musashi2x |
| Musashi618 vs Kazuya | 40–47 | 45.98% |
| Musashi618 vs Jin | 43–41 | 51.19% |
| Musashi618 vs Bryan | 31–35 | 46.97% |
| Musashi618 vs King | 39–26 | 60.00% |
| Musashi618 vs Dragunov | 35–26 | 57.38% |
| Musashi618 vs Reina | 23–32 | 41.82% |
| Musashi618 vs Azucena | 20–23 | 46.51% |
| Musashi618 vs Lee | 23–19 | 54.76% |
| Musashi618 vs Steve | 21–20 | 51.22% |
| Musashi618 vs Law | 17–23 | 42.50% |
| Musashi618 vs Paul | 14–25 | 35.90% |
| Musashi618 vs Hwoarang | 20–19 | 51.28% |
| Musashi618 vs Lili | 23–16 | 58.97% |
| Musashi618 vs Jun | 19–19 | 50.00% |
| Musashi618 vs Eddy | 16–22 | 42.11% |
| Musashi618 vs Lars | 20–14 | 58.82% |
| Musashi618 vs Yoshimitsu | 15–18 | 45.45% |
| Musashi618 vs Alisa | 11–17 | 39.29% |
| Musashi618 vs Feng | 13–11 | 54.17% |
| Musashi618 vs Leo | 9–15 | 37.50% |
| Musashi618 vs Claudio | 10–14 | 41.67% |
| Musashi618 vs Nina | 16–7 | 69.57% |
| Musashi618 vs Asuka | 12–10 | 54.55% |
| Musashi618 vs Victor | 12–9 | 57.14% |
| Musashi618 vs Heihachi | 13–8 | 61.90% |
| Musashi618 vs Jack-8 | 11–8 | 57.89% |
| Musashi618 vs Devil Jin | 9–10 | 47.37% |
| Musashi618 vs Xiaoyu | 12–6 | 66.67% |
| Musashi618 vs Raven | 5–10 | 33.33% |
| Musashi618 vs Clive | 6–3 | 66.67% |
| Musashi618 vs Zafina | 5–3 | 62.50% |
| Musashi618 vs Leroy | 4–4 | 50.00% |
| Musashi618 vs Shaheen | 3–4 | 42.86% |
| Musashi618 vs Kuma | 2–2 | 50.00% |
| Musashi618 vs Lidia | 2–2 | 50.00% |
| Musashi618 vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.