| Zelshimitsu vs Armor King | 36–36 | 50.00% |
| Zelshimitsu vs Kazuya | 32–33 | 49.23% |
| Zelshimitsu vs Jin | 40–19 | 67.80% |
| Zelshimitsu vs Reina | 24–17 | 58.54% |
| Zelshimitsu vs King | 19–21 | 47.50% |
| Zelshimitsu vs Steve | 22–17 | 56.41% |
| Zelshimitsu vs Law | 18–20 | 47.37% |
| Zelshimitsu vs Bryan | 18–19 | 48.65% |
| Zelshimitsu vs Fahkumram | 24–11 | 68.57% |
| Zelshimitsu vs Paul | 14–16 | 46.67% |
| Zelshimitsu vs Jun | 10–17 | 37.04% |
| Zelshimitsu vs Dragunov | 12–13 | 48.00% |
| Zelshimitsu vs Heihachi | 13–12 | 52.00% |
| Zelshimitsu vs Lili | 10–13 | 43.48% |
| Zelshimitsu vs Hwoarang | 12–9 | 57.14% |
| Zelshimitsu vs Nina | 13–8 | 61.90% |
| Zelshimitsu vs Yoshimitsu | 14–6 | 70.00% |
| Zelshimitsu vs Lars | 16–4 | 80.00% |
| Zelshimitsu vs Lee | 6–14 | 30.00% |
| Zelshimitsu vs Victor | 9–9 | 50.00% |
| Zelshimitsu vs Feng | 5–12 | 29.41% |
| Zelshimitsu vs Azucena | 10–6 | 62.50% |
| Zelshimitsu vs Asuka | 4–11 | 26.67% |
| Zelshimitsu vs Devil Jin | 6–9 | 40.00% |
| Zelshimitsu vs Eddy | 12–3 | 80.00% |
| Zelshimitsu vs Alisa | 5–7 | 41.67% |
| Zelshimitsu vs Leroy | 9–3 | 75.00% |
| Zelshimitsu vs Anna | 6–6 | 50.00% |
| Zelshimitsu vs Shaheen | 4–6 | 40.00% |
| Zelshimitsu vs Zafina | 4–5 | 44.44% |
| Zelshimitsu vs Lidia | 3–6 | 33.33% |
| Zelshimitsu vs Raven | 3–4 | 42.86% |
| Zelshimitsu vs Miary Zo | 3–3 | 50.00% |
| Zelshimitsu vs Xiaoyu | 3–1 | 75.00% |
| Zelshimitsu vs Kuma | 2–2 | 50.00% |
| Zelshimitsu vs Jack-8 | 0–3 | 0.00% |
| Zelshimitsu vs Claudio | 1–2 | 33.33% |
| Zelshimitsu vs Panda | 2–1 | 66.67% |
| Zelshimitsu vs Clive | 3–0 | 100.00% |
| Zelshimitsu vs Leo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.