| Tanoa_988 vs Jin | 247–129 | 65.69% |
| Tanoa_988 vs King | 230–145 | 61.33% |
| Tanoa_988 vs Kazuya | 193–111 | 63.49% |
| Tanoa_988 vs Hwoarang | 193–101 | 65.65% |
| Tanoa_988 vs Bryan | 179–98 | 64.62% |
| Tanoa_988 vs Steve | 181–93 | 66.06% |
| Tanoa_988 vs Law | 165–86 | 65.74% |
| Tanoa_988 vs Dragunov | 133–70 | 65.52% |
| Tanoa_988 vs Paul | 130–69 | 65.33% |
| Tanoa_988 vs Lee | 109–87 | 55.61% |
| Tanoa_988 vs Lars | 115–77 | 59.90% |
| Tanoa_988 vs Lili | 117–70 | 62.57% |
| Tanoa_988 vs Yoshimitsu | 124–51 | 70.86% |
| Tanoa_988 vs Reina | 93–81 | 53.45% |
| Tanoa_988 vs Devil Jin | 102–65 | 61.08% |
| Tanoa_988 vs Jun | 99–51 | 66.00% |
| Tanoa_988 vs Heihachi | 64–62 | 50.79% |
| Tanoa_988 vs Victor | 80–43 | 65.04% |
| Tanoa_988 vs Armor King | 65–57 | 53.28% |
| Tanoa_988 vs Xiaoyu | 80–36 | 68.97% |
| Tanoa_988 vs Eddy | 77–39 | 66.38% |
| Tanoa_988 vs Nina | 75–39 | 65.79% |
| Tanoa_988 vs Jack-8 | 68–41 | 62.39% |
| Tanoa_988 vs Asuka | 66–43 | 60.55% |
| Tanoa_988 vs Azucena | 60–49 | 55.05% |
| Tanoa_988 vs Feng | 71–36 | 66.36% |
| Tanoa_988 vs Anna | 58–38 | 60.42% |
| Tanoa_988 vs Alisa | 55–39 | 58.51% |
| Tanoa_988 vs Fahkumram | 57–37 | 60.64% |
| Tanoa_988 vs Raven | 59–25 | 70.24% |
| Tanoa_988 vs Lidia | 42–41 | 50.60% |
| Tanoa_988 vs Leo | 47–23 | 67.14% |
| Tanoa_988 vs Kuma | 33–36 | 47.83% |
| Tanoa_988 vs Claudio | 30–38 | 44.12% |
| Tanoa_988 vs Leroy | 34–31 | 52.31% |
| Tanoa_988 vs Shaheen | 32–30 | 51.61% |
| Tanoa_988 vs Clive | 26–18 | 59.09% |
| Tanoa_988 vs Zafina | 20–19 | 51.28% |
| Tanoa_988 vs Panda | 7–5 | 58.33% |
| Tanoa_988 vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.