| HXMANAUTOPSY vs Armor King | 69–61 | 53.08% |
| HXMANAUTOPSY vs Dragunov | 60–65 | 48.00% |
| HXMANAUTOPSY vs Bryan | 62–61 | 50.41% |
| HXMANAUTOPSY vs Jin | 59–49 | 54.63% |
| HXMANAUTOPSY vs Kazuya | 49–43 | 53.26% |
| HXMANAUTOPSY vs King | 53–32 | 62.35% |
| HXMANAUTOPSY vs Hwoarang | 42–39 | 51.85% |
| HXMANAUTOPSY vs Law | 47–31 | 60.26% |
| HXMANAUTOPSY vs Reina | 47–31 | 60.26% |
| HXMANAUTOPSY vs Paul | 39–35 | 52.70% |
| HXMANAUTOPSY vs Anna | 47–24 | 66.20% |
| HXMANAUTOPSY vs Lili | 32–33 | 49.23% |
| HXMANAUTOPSY vs Devil Jin | 27–36 | 42.86% |
| HXMANAUTOPSY vs Lee | 30–29 | 50.85% |
| HXMANAUTOPSY vs Heihachi | 31–23 | 57.41% |
| HXMANAUTOPSY vs Yoshimitsu | 25–26 | 49.02% |
| HXMANAUTOPSY vs Fahkumram | 24–26 | 48.00% |
| HXMANAUTOPSY vs Lars | 23–24 | 48.94% |
| HXMANAUTOPSY vs Steve | 26–20 | 56.52% |
| HXMANAUTOPSY vs Jun | 23–20 | 53.49% |
| HXMANAUTOPSY vs Xiaoyu | 24–17 | 58.54% |
| HXMANAUTOPSY vs Victor | 17–22 | 43.59% |
| HXMANAUTOPSY vs Nina | 19–18 | 51.35% |
| HXMANAUTOPSY vs Alisa | 20–15–1 | 57.14% |
| HXMANAUTOPSY vs Clive | 12–24 | 33.33% |
| HXMANAUTOPSY vs Jack-8 | 14–21 | 40.00% |
| HXMANAUTOPSY vs Claudio | 19–16 | 54.29% |
| HXMANAUTOPSY vs Lidia | 23–9 | 71.88% |
| HXMANAUTOPSY vs Leroy | 16–12 | 57.14% |
| HXMANAUTOPSY vs Asuka | 19–7 | 73.08% |
| HXMANAUTOPSY vs Feng | 13–11 | 54.17% |
| HXMANAUTOPSY vs Azucena | 10–14 | 41.67% |
| HXMANAUTOPSY vs Miary Zo | 11–13 | 45.83% |
| HXMANAUTOPSY vs Leo | 11–12 | 47.83% |
| HXMANAUTOPSY vs Eddy | 8–11 | 42.11% |
| HXMANAUTOPSY vs Zafina | 7–11 | 38.89% |
| HXMANAUTOPSY vs Shaheen | 8–9 | 47.06% |
| HXMANAUTOPSY vs Kuma | 7–8 | 46.67% |
| HXMANAUTOPSY vs Raven | 4–10 | 28.57% |
| HXMANAUTOPSY vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.