| LØTTËĘ300 vs Bryan | 114–117 | 49.35% |
| LØTTËĘ300 vs King | 124–92 | 57.41% |
| LØTTËĘ300 vs Jin | 96–106 | 47.52% |
| LØTTËĘ300 vs Kazuya | 107–93 | 53.50% |
| LØTTËĘ300 vs Steve | 110–79 | 58.20% |
| LØTTËĘ300 vs Law | 78–66 | 54.17% |
| LØTTËĘ300 vs Yoshimitsu | 65–65 | 50.00% |
| LØTTËĘ300 vs Dragunov | 57–66 | 46.34% |
| LØTTËĘ300 vs Hwoarang | 55–52 | 51.40% |
| LØTTËĘ300 vs Heihachi | 46–40 | 53.49% |
| LØTTËĘ300 vs Paul | 35–50 | 41.18% |
| LØTTËĘ300 vs Armor King | 38–47 | 44.71% |
| LØTTËĘ300 vs Nina | 31–48 | 39.24% |
| LØTTËĘ300 vs Lee | 33–45 | 42.31% |
| LØTTËĘ300 vs Lili | 32–44 | 42.11% |
| LØTTËĘ300 vs Jun | 34–31 | 52.31% |
| LØTTËĘ300 vs Lars | 34–29 | 53.97% |
| LØTTËĘ300 vs Devil Jin | 23–31 | 42.59% |
| LØTTËĘ300 vs Victor | 27–26 | 50.94% |
| LØTTËĘ300 vs Xiaoyu | 18–34 | 34.62% |
| LØTTËĘ300 vs Asuka | 19–32 | 37.25% |
| LØTTËĘ300 vs Reina | 17–33 | 34.00% |
| LØTTËĘ300 vs Fahkumram | 24–25 | 48.98% |
| LØTTËĘ300 vs Azucena | 21–27 | 43.75% |
| LØTTËĘ300 vs Clive | 26–17 | 60.47% |
| LØTTËĘ300 vs Jack-8 | 12–24 | 33.33% |
| LØTTËĘ300 vs Eddy | 22–13 | 62.86% |
| LØTTËĘ300 vs Leo | 18–16 | 52.94% |
| LØTTËĘ300 vs Feng | 19–14 | 57.58% |
| LØTTËĘ300 vs Lidia | 14–18 | 43.75% |
| LØTTËĘ300 vs Alisa | 15–15 | 50.00% |
| LØTTËĘ300 vs Kuma | 11–14 | 44.00% |
| LØTTËĘ300 vs Anna | 11–14 | 44.00% |
| LØTTËĘ300 vs Zafina | 9–14 | 39.13% |
| LØTTËĘ300 vs Claudio | 8–12 | 40.00% |
| LØTTËĘ300 vs Shaheen | 11–9 | 55.00% |
| LØTTËĘ300 vs Leroy | 9–11 | 45.00% |
| LØTTËĘ300 vs Raven | 10–9 | 52.63% |
| LØTTËĘ300 vs Panda | 7–1 | 87.50% |
| LØTTËĘ300 vs Miary Zo | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.