| Lunesc3nce vs Bryan | 138–109 | 55.87% |
| Lunesc3nce vs Reina | 108–109 | 49.77% |
| Lunesc3nce vs Jin | 104–109 | 48.83% |
| Lunesc3nce vs King | 87–109 | 44.39% |
| Lunesc3nce vs Kazuya | 93–98 | 48.69% |
| Lunesc3nce vs Hwoarang | 86–93 | 48.04% |
| Lunesc3nce vs Law | 93–80 | 53.76% |
| Lunesc3nce vs Steve | 89–65 | 57.79% |
| Lunesc3nce vs Yoshimitsu | 66–59 | 52.80% |
| Lunesc3nce vs Lee | 62–53 | 53.91% |
| Lunesc3nce vs Azucena | 64–50 | 56.14% |
| Lunesc3nce vs Lars | 45–63 | 41.67% |
| Lunesc3nce vs Jun | 63–43 | 59.43% |
| Lunesc3nce vs Nina | 51–51 | 50.00% |
| Lunesc3nce vs Paul | 51–49 | 51.00% |
| Lunesc3nce vs Lili | 56–42 | 57.14% |
| Lunesc3nce vs Heihachi | 40–50 | 44.44% |
| Lunesc3nce vs Xiaoyu | 44–43 | 50.57% |
| Lunesc3nce vs Armor King | 24–52 | 31.58% |
| Lunesc3nce vs Devil Jin | 29–44 | 39.73% |
| Lunesc3nce vs Feng | 34–35 | 49.28% |
| Lunesc3nce vs Leo | 39–29 | 57.35% |
| Lunesc3nce vs Raven | 31–37 | 45.59% |
| Lunesc3nce vs Lidia | 40–28 | 58.82% |
| Lunesc3nce vs Asuka | 32–35 | 47.76% |
| Lunesc3nce vs Dragunov | 31–33 | 48.44% |
| Lunesc3nce vs Victor | 29–33 | 46.77% |
| Lunesc3nce vs Fahkumram | 30–30 | 50.00% |
| Lunesc3nce vs Jack-8 | 27–32 | 45.76% |
| Lunesc3nce vs Claudio | 35–21 | 62.50% |
| Lunesc3nce vs Eddy | 29–27 | 51.79% |
| Lunesc3nce vs Alisa | 34–20 | 62.96% |
| Lunesc3nce vs Leroy | 23–29 | 44.23% |
| Lunesc3nce vs Shaheen | 26–22 | 54.17% |
| Lunesc3nce vs Anna | 14–21 | 40.00% |
| Lunesc3nce vs Kuma | 15–19 | 44.12% |
| Lunesc3nce vs Zafina | 12–20 | 37.50% |
| Lunesc3nce vs Miary Zo | 19–13 | 59.38% |
| Lunesc3nce vs Clive | 15–13 | 53.57% |
| Lunesc3nce vs Panda | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.