| TwitchGxrainbow vs Dragunov | 35–20 | 63.64% |
| TwitchGxrainbow vs Kazuya | 26–20 | 56.52% |
| TwitchGxrainbow vs Bryan | 30–15 | 66.67% |
| TwitchGxrainbow vs Lee | 26–14 | 65.00% |
| TwitchGxrainbow vs Yoshimitsu | 32–6 | 84.21% |
| TwitchGxrainbow vs Reina | 22–11 | 66.67% |
| TwitchGxrainbow vs Law | 24–7 | 77.42% |
| TwitchGxrainbow vs King | 23–8 | 74.19% |
| TwitchGxrainbow vs Jin | 15–11 | 57.69% |
| TwitchGxrainbow vs Lili | 15–10 | 60.00% |
| TwitchGxrainbow vs Lars | 15–8 | 65.22% |
| TwitchGxrainbow vs Claudio | 14–8 | 63.64% |
| TwitchGxrainbow vs Hwoarang | 12–8 | 60.00% |
| TwitchGxrainbow vs Paul | 17–2 | 89.47% |
| TwitchGxrainbow vs Steve | 13–6 | 68.42% |
| TwitchGxrainbow vs Jun | 14–5 | 73.68% |
| TwitchGxrainbow vs Azucena | 15–4 | 78.95% |
| TwitchGxrainbow vs Leo | 7–9 | 43.75% |
| TwitchGxrainbow vs Victor | 11–5 | 68.75% |
| TwitchGxrainbow vs Devil Jin | 11–4 | 73.33% |
| TwitchGxrainbow vs Raven | 10–3 | 76.92% |
| TwitchGxrainbow vs Feng | 5–6 | 45.45% |
| TwitchGxrainbow vs Eddy | 7–3 | 70.00% |
| TwitchGxrainbow vs Asuka | 9–0 | 100.00% |
| TwitchGxrainbow vs Leroy | 5–4 | 55.56% |
| TwitchGxrainbow vs Nina | 6–2 | 75.00% |
| TwitchGxrainbow vs Jack-8 | 2–4 | 33.33% |
| TwitchGxrainbow vs Shaheen | 3–3 | 50.00% |
| TwitchGxrainbow vs Xiaoyu | 2–3 | 40.00% |
| TwitchGxrainbow vs Panda | 3–1 | 75.00% |
| TwitchGxrainbow vs Zafina | 2–2 | 50.00% |
| TwitchGxrainbow vs Clive | 3–1 | 75.00% |
| TwitchGxrainbow vs Anna | 2–2 | 50.00% |
| TwitchGxrainbow vs Armor King | 4–0 | 100.00% |
| TwitchGxrainbow vs Miary Zo | 2–2 | 50.00% |
| TwitchGxrainbow vs Kuma | 3–0 | 100.00% |
| TwitchGxrainbow vs Heihachi | 3–0 | 100.00% |
| TwitchGxrainbow vs Lidia | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.