| happybedtime vs Jin | 78–84 | 48.15% |
| happybedtime vs Kazuya | 95–64 | 59.75% |
| happybedtime vs King | 67–77 | 46.53% |
| happybedtime vs Bryan | 60–83 | 41.96% |
| happybedtime vs Steve | 73–64 | 53.28% |
| happybedtime vs Reina | 63–53 | 54.31% |
| happybedtime vs Dragunov | 44–62 | 41.51% |
| happybedtime vs Lili | 35–42 | 45.45% |
| happybedtime vs Law | 27–49 | 35.53% |
| happybedtime vs Paul | 38–35 | 52.05% |
| happybedtime vs Hwoarang | 28–41 | 40.58% |
| happybedtime vs Jun | 24–37 | 39.34% |
| happybedtime vs Victor | 26–33 | 44.07% |
| happybedtime vs Heihachi | 34–25 | 57.63% |
| happybedtime vs Yoshimitsu | 22–35 | 38.60% |
| happybedtime vs Lee | 25–27 | 48.08% |
| happybedtime vs Asuka | 26–25 | 50.98% |
| happybedtime vs Eddy | 27–22 | 55.10% |
| happybedtime vs Jack-8 | 20–25 | 44.44% |
| happybedtime vs Lars | 13–31 | 29.55% |
| happybedtime vs Azucena | 22–21 | 51.16% |
| happybedtime vs Alisa | 15–27 | 35.71% |
| happybedtime vs Devil Jin | 16–25 | 39.02% |
| happybedtime vs Feng | 11–26 | 29.73% |
| happybedtime vs Xiaoyu | 15–19 | 44.12% |
| happybedtime vs Nina | 11–20 | 35.48% |
| happybedtime vs Claudio | 16–14 | 53.33% |
| happybedtime vs Leroy | 9–10 | 47.37% |
| happybedtime vs Leo | 5–12 | 29.41% |
| happybedtime vs Kuma | 8–9 | 47.06% |
| happybedtime vs Raven | 10–7 | 58.82% |
| happybedtime vs Lidia | 4–12 | 25.00% |
| happybedtime vs Shaheen | 9–5 | 64.29% |
| happybedtime vs Clive | 9–4 | 69.23% |
| happybedtime vs Fahkumram | 8–4 | 66.67% |
| happybedtime vs Zafina | 4–6 | 40.00% |
| happybedtime vs Miary Zo | 5–3 | 62.50% |
| happybedtime vs Panda | 1–5 | 16.67% |
| happybedtime vs Armor King | 2–3 | 40.00% |
| happybedtime vs Anna | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.