Name history
| Pappo | |
| Trahkcol Afit | |
| Trahckol Afit | |
| I_Can_Fix_You | |
| HappyNewYear | |
| Helpme | |
| THE GO(oner)AT | |
| Lobotomizzami |
| Pappo vs Kazuya | 172–137–1 | 55.66% |
| Pappo vs Jin | 120–152 | 44.12% |
| Pappo vs Bryan | 112–134 | 45.53% |
| Pappo vs Hwoarang | 139–105 | 56.97% |
| Pappo vs Paul | 102–94 | 52.04% |
| Pappo vs Clive | 80–113 | 41.45% |
| Pappo vs Steve | 100–84 | 54.35% |
| Pappo vs King | 96–84 | 53.33% |
| Pappo vs Heihachi | 74–90 | 45.12% |
| Pappo vs Yoshimitsu | 84–77 | 52.17% |
| Pappo vs Law | 91–68 | 57.23% |
| Pappo vs Armor King | 70–88 | 44.30% |
| Pappo vs Lili | 75–69 | 52.08% |
| Pappo vs Reina | 59–81 | 42.14% |
| Pappo vs Dragunov | 79–57 | 58.09% |
| Pappo vs Devil Jin | 77–57 | 57.46% |
| Pappo vs Lars | 58–64 | 47.54% |
| Pappo vs Lee | 62–58 | 51.67% |
| Pappo vs Asuka | 68–51 | 57.14% |
| Pappo vs Azucena | 49–69 | 41.53% |
| Pappo vs Jun | 74–40 | 64.91% |
| Pappo vs Victor | 36–57 | 38.71% |
| Pappo vs Anna | 42–51 | 45.16% |
| Pappo vs Nina | 56–33 | 62.92% |
| Pappo vs Feng | 50–37 | 57.47% |
| Pappo vs Jack-8 | 39–45 | 46.43% |
| Pappo vs Xiaoyu | 57–25 | 69.51% |
| Pappo vs Leo | 36–38 | 48.65% |
| Pappo vs Claudio | 29–41 | 41.43% |
| Pappo vs Eddy | 34–35 | 49.28% |
| Pappo vs Raven | 38–28 | 57.58% |
| Pappo vs Leroy | 28–37 | 43.08% |
| Pappo vs Alisa | 33–30 | 52.38% |
| Pappo vs Zafina | 25–27 | 48.08% |
| Pappo vs Kuma | 28–18 | 60.87% |
| Pappo vs Shaheen | 22–20 | 52.38% |
| Pappo vs Lidia | 14–24 | 36.84% |
| Pappo vs Fahkumram | 13–18 | 41.94% |
| Pappo vs Panda | 9–6 | 60.00% |
| Pappo vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.