| HiroBaki vs Jin | 311–250 | 55.44% |
| HiroBaki vs Hwoarang | 271–240 | 53.03% |
| HiroBaki vs Kazuya | 234–238 | 49.58% |
| HiroBaki vs Bryan | 214–229 | 48.31% |
| HiroBaki vs King | 199–216 | 47.95% |
| HiroBaki vs Paul | 211–179 | 54.10% |
| HiroBaki vs Law | 193–152 | 55.94% |
| HiroBaki vs Steve | 132–160 | 45.21% |
| HiroBaki vs Heihachi | 133–153 | 46.50% |
| HiroBaki vs Yoshimitsu | 120–147 | 44.94% |
| HiroBaki vs Devil Jin | 113–146 | 43.63% |
| HiroBaki vs Lars | 116–126 | 47.93% |
| HiroBaki vs Lili | 104–136 | 43.33% |
| HiroBaki vs Dragunov | 117–112 | 51.09% |
| HiroBaki vs Asuka | 107–112 | 48.86% |
| HiroBaki vs Reina | 97–118 | 45.12% |
| HiroBaki vs Feng | 101–108 | 48.33% |
| HiroBaki vs Nina | 97–105 | 48.02% |
| HiroBaki vs Lee | 100–75 | 57.14% |
| HiroBaki vs Azucena | 81–85 | 48.80% |
| HiroBaki vs Eddy | 85–79 | 51.83% |
| HiroBaki vs Alisa | 77–86 | 47.24% |
| HiroBaki vs Jun | 78–79 | 49.68% |
| HiroBaki vs Victor | 75–78 | 49.02% |
| HiroBaki vs Leroy | 74–74 | 50.00% |
| HiroBaki vs Lidia | 72–64 | 52.94% |
| HiroBaki vs Xiaoyu | 71–59 | 54.62% |
| HiroBaki vs Armor King | 50–65 | 43.48% |
| HiroBaki vs Jack-8 | 56–57 | 49.56% |
| HiroBaki vs Claudio | 49–64 | 43.36% |
| HiroBaki vs Leo | 44–67 | 39.64% |
| HiroBaki vs Raven | 55–47 | 53.92% |
| HiroBaki vs Shaheen | 41–59 | 41.00% |
| HiroBaki vs Fahkumram | 44–46 | 48.89% |
| HiroBaki vs Zafina | 29–56 | 34.12% |
| HiroBaki vs Anna | 37–31 | 54.41% |
| HiroBaki vs Clive | 30–24 | 55.56% |
| HiroBaki vs Kuma | 31–15 | 67.39% |
| HiroBaki vs Panda | 9–19 | 32.14% |
| HiroBaki vs Miary Zo | 3–11 | 21.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.