| KrystianCanabis vs Reina | 36–30 | 54.55% |
| KrystianCanabis vs Jin | 21–36 | 36.84% |
| KrystianCanabis vs Bryan | 20–26 | 43.48% |
| KrystianCanabis vs Law | 17–27 | 38.64% |
| KrystianCanabis vs King | 21–23 | 47.73% |
| KrystianCanabis vs Kazuya | 16–26 | 38.10% |
| KrystianCanabis vs Hwoarang | 18–22 | 45.00% |
| KrystianCanabis vs Alisa | 14–19 | 42.42% |
| KrystianCanabis vs Jun | 16–16 | 50.00% |
| KrystianCanabis vs Steve | 14–15 | 48.28% |
| KrystianCanabis vs Heihachi | 10–18 | 35.71% |
| KrystianCanabis vs Dragunov | 11–16 | 40.74% |
| KrystianCanabis vs Paul | 11–12 | 47.83% |
| KrystianCanabis vs Azucena | 10–13 | 43.48% |
| KrystianCanabis vs Victor | 10–12 | 45.45% |
| KrystianCanabis vs Lili | 11–10 | 52.38% |
| KrystianCanabis vs Yoshimitsu | 11–8 | 57.89% |
| KrystianCanabis vs Eddy | 5–14 | 26.32% |
| KrystianCanabis vs Devil Jin | 7–11 | 38.89% |
| KrystianCanabis vs Feng | 10–7 | 58.82% |
| KrystianCanabis vs Xiaoyu | 3–9 | 25.00% |
| KrystianCanabis vs Nina | 8–4 | 66.67% |
| KrystianCanabis vs Lars | 4–7 | 36.36% |
| KrystianCanabis vs Leo | 6–4 | 60.00% |
| KrystianCanabis vs Kuma | 7–3 | 70.00% |
| KrystianCanabis vs Claudio | 2–7 | 22.22% |
| KrystianCanabis vs Lee | 4–5 | 44.44% |
| KrystianCanabis vs Leroy | 3–6 | 33.33% |
| KrystianCanabis vs Lidia | 0–9 | 0.00% |
| KrystianCanabis vs Raven | 4–3 | 57.14% |
| KrystianCanabis vs Anna | 3–4 | 42.86% |
| KrystianCanabis vs Jack-8 | 2–4 | 33.33% |
| KrystianCanabis vs Asuka | 4–2 | 66.67% |
| KrystianCanabis vs Panda | 2–3 | 40.00% |
| KrystianCanabis vs Shaheen | 1–2 | 33.33% |
| KrystianCanabis vs Armor King | 1–2 | 33.33% |
| KrystianCanabis vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.