| RIPArmorKing vs Steve | 39–36 | 52.00% |
| RIPArmorKing vs Reina | 33–32 | 50.77% |
| RIPArmorKing vs Armor King | 40–21–1 | 65.57% |
| RIPArmorKing vs Bryan | 40–21 | 65.57% |
| RIPArmorKing vs Hwoarang | 34–25 | 57.63% |
| RIPArmorKing vs Jin | 34–23 | 59.65% |
| RIPArmorKing vs Kazuya | 32–24 | 57.14% |
| RIPArmorKing vs Leo | 31–21 | 59.62% |
| RIPArmorKing vs Law | 28–21 | 57.14% |
| RIPArmorKing vs Yoshimitsu | 25–23 | 52.08% |
| RIPArmorKing vs Devil Jin | 20–23 | 46.51% |
| RIPArmorKing vs Lili | 18–25 | 41.86% |
| RIPArmorKing vs Lars | 22–20 | 52.38% |
| RIPArmorKing vs Nina | 23–15 | 60.53% |
| RIPArmorKing vs Dragunov | 25–12 | 67.57% |
| RIPArmorKing vs Lee | 22–14 | 61.11% |
| RIPArmorKing vs Paul | 12–23 | 34.29% |
| RIPArmorKing vs Heihachi | 24–10 | 70.59% |
| RIPArmorKing vs King | 13–19 | 40.62% |
| RIPArmorKing vs Jack-8 | 12–17 | 41.38% |
| RIPArmorKing vs Raven | 14–14 | 50.00% |
| RIPArmorKing vs Feng | 14–13 | 51.85% |
| RIPArmorKing vs Asuka | 11–14 | 44.00% |
| RIPArmorKing vs Xiaoyu | 10–12 | 45.45% |
| RIPArmorKing vs Azucena | 6–15 | 28.57% |
| RIPArmorKing vs Jun | 9–10 | 47.37% |
| RIPArmorKing vs Victor | 11–4 | 73.33% |
| RIPArmorKing vs Eddy | 9–6 | 60.00% |
| RIPArmorKing vs Claudio | 6–7 | 46.15% |
| RIPArmorKing vs Shaheen | 7–6 | 53.85% |
| RIPArmorKing vs Zafina | 7–6 | 53.85% |
| RIPArmorKing vs Kuma | 4–8 | 33.33% |
| RIPArmorKing vs Leroy | 6–6 | 50.00% |
| RIPArmorKing vs Lidia | 6–5 | 54.55% |
| RIPArmorKing vs Alisa | 3–7 | 30.00% |
| RIPArmorKing vs Clive | 5–5 | 50.00% |
| RIPArmorKing vs Panda | 4–0 | 100.00% |
| RIPArmorKing vs Anna | 4–0 | 100.00% |
| RIPArmorKing vs Fahkumram | 1–3 | 25.00% |
| RIPArmorKing vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.